Author: Daniel Wickert (Haffax)
Project: OGRE Add-on Project (blenderimport)
Type: Python Script
Documentation: ReadMe
Sources: OGRE Addons SVN
Status and bug reports: OGRE Forum Thread
Now Blender can be used to edit meshes created with other tools! Now imports shared vertices and can handle meshes with multiple texture coordinate sets, but only the first set will be used, since Blender only supports one UV set. Armatures and animations are not yet imported.
This script accepts a text XML file as input, created from the OgreXmlConverter tool. The script can also call the converter for you if you edit it and change the path variable.