Skip to main content
-Animation        
The appropriate deformation of vertices in 3D meshes to create the effect of movement

A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | 0-9


Animation - The appropriate deformation of vertices in 3D meshes to create the effect of movement.


{WIKIPEDIA()/}
{WIKIPEDIA(page="Skeletal animation")/} (aka. Skinning)