History: Mogre News history
Preview of version: 6
This page enlists obsolete news concerning the MOGRE project. An entry that has been on the front page for more than 6 months will be moved here.
History
- 2011-02-xx: The "big" commercial game Dungeons released, which is based on Mogre! Screenshots, Demo, etc.
- 2011-02-19: PUDotNet was published to use Particle Universe in Mogre
- 2010-12-26: IMPORTANT LINKS - an overview for add-ons, topics, etc. - Further suggestions for this overview are welcome!
- 2010-08-19: For a few weeks we have a bug tracker for Mogre - now you know (-;
- 2010-08-18: WarehouseJims MOGRE HOWTO - a new and huge page with useful information (thanks to WarehouseJim)
- 2010-08-14: Terrain and Paging component wrapper got its first pre-alpha release
- 2010-08-06: SkyX wrapper released for Sky simulation
- 2010-07-xx: User mstoyke is our new main maintainer for Mogre, supported by others
- 2010-06-25: MOGRE 1.7.1 SDK beta updated to revision~72
- 2010-06-22: Maintainer GantZ retired - follower discussion here
- 2010-04-21: Mogre~1.7.1 SDK beta is out - look here for the discussion
- 2010-01-05: Mogre 1.6.5 SDK beta is out - SDK development discussion
- 2010-01-04: Mogre 1.6.5 is out - discussion
- 2009-11-xx: MogreNewt updated to Newton 2.10 - download + discussion
- 2009-10-07: Mogre 1.6.4 is out - discussion
- 2009-04-21: Mogre 1.6.2 is out - discussion
- 2009-03-25: MogreNewt for Newton 2.0 is available
- 2009-03-23: Good news for Mogre 1.6 - Thanks to Spanky!
- 2009-03-20: CaelumSharp released - a port of the nice athmosphere simulation Caelum
- 2009-03-03: Write .NET applications by use of Python-Ogre libraries? Read here.
- 2009-02-10: The great water simulation Hydrax works with Mogre now. Look here.
- 2009-01-15: Miyagi released (new Mogre GUI )
- 2009-00-00: Minimal Ogre Collision (Mogre port)
- 2008-05-22: MOIS sources available