History: Awesomium
Preview of version: 2
Awesomium - show content in Ogre by HTML/CSS code
Awesomium Website: www.princeofcode.com/awesomium.php
Note: Awesomium is going commercial and the official code repository has been taken down. There's a fork of the latest LGPL version, but it doesn't seem to be doing too well.
Features
- Powering an in-game -GUI using HTML/JS/CSS
- Rendering a live web-page to a 3D object and interacting with it
- A framework for an advanced, 3D web-browser
- An offscreen renderer for snapshots or recordings of web-pages
- The implementation of in-game advertisting
Usage with Ogre
TODO
AwesomiumDotNet
AwesomiumDotNet is a .NET version (wrapper?) for Awesomium. It's not related to Ogre.
It renders a webpage from Awesomium to a Byte array. Everything else is independent of the graphics -API.
So if the Mogre wrapper can provide a pointer to a locked texture or something like that, then it should work as it is.
Problems:
The wrapper hasn't had much use yet, so the author anthrax11 isn't sure about the stability. It currently tends to crash every 10th time when shutting it down. It seems to be something wrong with the cleanup code. (as of November 2009)