| Date |
Page |
Action |
User |
Comment |
Action |
| Sun 21 of Oct, 2012 14:23 GMT-0000 |
Blender 2.5 Exporter
|
Updated |
Lf3THn4D |
Revert. UZIK! Contact me before making changes to this page. I AM still working on the official blender exporter. |
v17
v
c
d
s
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| Wed 17 of Oct, 2012 20:37 GMT-0000 |
Blender 2.5 Exporter
|
Updated |
uzik |
noted new ownership of the project |
v16
v
c
d
s
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| Wed 17 of Oct, 2012 20:01 GMT-0000 |
Blender 2.5 Exporter
|
Updated |
uzik |
added link to google code site |
v15
v
c
d
s
|
| Wed 17 of Oct, 2012 05:41 GMT-0000 |
Blender 2.5 Exporter
|
Updated |
Lf3THn4D |
|
v14
v
c
d
s
|
| Tue 16 of Oct, 2012 21:50 GMT-0000 |
Basic Tutorial 6
|
Updated |
timlyo |
Made the tutorial clearer and easier to follow by saying where the code should go |
v54
v
c
d
s
|
| Tue 16 of Oct, 2012 16:03 GMT-0000 |
Common Mistakes
|
Updated |
timlyo |
Corrected a typo |
v17
v
c
d
s
|
| Tue 16 of Oct, 2012 11:33 GMT-0000 |
Blender 2.5 Exporter
|
Updated |
Lf3THn4D |
|
v13
v
c
d
s
|
| Mon 15 of Oct, 2012 22:59 GMT-0000 |
Easy Ogre Exporter
|
Updated |
arkeon |
|
v27
v
c
d
s
|
| Mon 15 of Oct, 2012 22:49 GMT-0000 |
Blender 2.5 Exporter
|
Updated |
Lf3THn4D |
|
v12
v
c
d
s
|
| Mon 15 of Oct, 2012 15:02 GMT-0000 |
Basic knowledge about Resources
|
Updated |
SerialVelocity |
Fixed syntax errors. |
v9
v
c
d
s
|
| Sun 14 of Oct, 2012 21:03 GMT-0000 |
Managing Game States with OGRE
|
Updated |
eLeMenCy |
Updated old forums link to current |
|
| Sun 14 of Oct, 2012 19:53 GMT-0000 |
Project base
|
Updated |
eLeMenCy |
Changed external link symbol wrongly used to link to a wiki page |
|
| Sat 13 of Oct, 2012 17:44 GMT-0000 |
OgreOggSound
|
Updated |
eLeMenCy |
Updated broken links to forum |
v6
v
c
d
s
|
| Fri 12 of Oct, 2012 15:21 GMT-0000 |
NaviLibrary
|
Updated |
eLeMenCy |
Updated link to forum topics to current url |
|
| Fri 12 of Oct, 2012 07:06 GMT-0000 |
Normal AO Specular Mapping Shader
|
Updated |
bradicai |
commented out iteration. because illumnation stage already iterates though all lights. setting iteration per light makes the techniuque use numLights*numLights + 1(ambient) instead of numLights+1 |
|
| Wed 10 of Oct, 2012 19:56 GMT-0000 |
OgreArticles
|
Updated |
shtuka |
added OgrePhysX |
v29
v
c
d
s
|
| Wed 10 of Oct, 2012 19:52 GMT-0000 |
List Of Libraries
|
Updated |
shtuka |
added OgrePhysX |
v41
v
c
d
s
|
| Wed 10 of Oct, 2012 19:51 GMT-0000 |
List Of Libraries
|
Updated |
shtuka |
added OgrePhysX |
v40
v
c
d
s
|
| Wed 10 of Oct, 2012 19:51 GMT-0000 |
List Of Libraries
|
Updated |
shtuka |
added OgrePhysX |
v39
v
c
d
s
|
| Wed 10 of Oct, 2012 19:51 GMT-0000 |
List Of Libraries
|
Updated |
shtuka |
added OgrePhysX |
v38
v
c
d
s
|
| Wed 03 of Oct, 2012 21:58 GMT-0000 |
OgreDecal
|
Updated |
fd9_ |
|
|
| Sun 30 of Sep, 2012 14:53 GMT-0000 |
OgreDecal
|
Updated |
fd9_ |
|
v26
v
c
d
s
|
| Sat 29 of Sep, 2012 23:31 GMT-0000 |
OgreDecal
|
Updated |
fd9_ |
|
v25
v
c
d
s
|
| Sat 29 of Sep, 2012 23:28 GMT-0000 |
OgreDecal
|
Updated |
fd9_ |
|
v24
v
c
d
s
|
| Sat 29 of Sep, 2012 23:26 GMT-0000 |
OgreDecal
|
Updated |
fd9_ |
|
v23
v
c
d
s
|