IMPORTANT: This exporter is no longer being developed. Use Easy Ogre Exporter instead
Author: Derek Nedelman
Project: OgreMax Scene Exporter
Type: Plug-in
Supported Versions: 2015/2014/2013/2012/2011/2010, Maya 2015/2014/2013/2012/2011/2010, Ogre 1.8/1.7.x
Home Page: www.ogremax.com
Table of contents
About
The OgreMax Scene Exporter exports scenes to the .scene format. In addition, it includes two viewer applications, scene loading source code, documentation, and sample scenes.
Documentation
- Exporters
- Viewer
Exporter Features
- Scene Export
- Nodes
- Cameras
- Lights
- Entities
- Meshes
- Custom user data
- Track/look targets
- Environment (sky box, sky dome, sky plane, environment range, fog, ambient color, shadow settings)
- Billboard sets and billboards
- Planes
- Externals
- Terrain (using a scene stand-in)
- Particle systems (using a scene stand-in)
- Scene node animation
- Note tracks
- Models (describes a collection of objects)
- Mesh Export
- Pose animation. Supports the Morpher modifier
- Morph animation. Any type of animation can be exported as a morph
- Skeleton animation. Supports the Skin and Physique (Character Studio) modifiers
- Export as triangles, points or lines (visible edges)
- Vertex colors
- Normals
- Texture coordinates
- Submeshes (for multi-submaterials)
- Level-of-detail (LOD) generation
- XML and binary formats
- Automatic mesh instances
- Material export
- Custom Ogre material type and a real time material viewer
- Full Ogre material support when using custom Ogre material type
- Custom Ogre material integrates with the 3DS Max "render to texture" feature, making it easy to create and use precalculated lighting maps
- Bitmap export
- Copy/convert scene bitmaps to output directory
- Custom Scene Viewports
- Preview scene objects and their animations in real-time
- OgreMax material changes shown instantly within viewports
- Create as many viewports as you want, either embedded within the standard viewports or free-floating above the main user interface
- Other features
- Terrain height and color map generation
- Cube map generation
- Video-file to image-files conversion
- Custom helper type
Viewer Features
- Loads .scene, .model, .mesh and .zip files
- Look through any scene camera.
- Available for Windows, OS X, Android, iOS, and Ouya.
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Alias: OgreMax_Scene_Exporter