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Newton - Newton Game Dynamics, a closed source (but free) physics and collisions library.
To use it by Ogre the wrapper OgreNewt is needed.
Sorry, in the wiki is not much information about. For details, please look to the Newton section of Ogre add-on forum.
See also
- OgreNewt - general information + example how to use by Ogre
- OgreNewt 2 - little tutorial on how to use OgreNewt + OgreNewt 2.0
- Newton section of Ogre add-on forum
- newtondynamics.com - website of the physics library, including forum
- Newton wiki
- MogreNewt - a wrapper for Mogre users
- Collision detection with Newton
- OgreNewt Picking - code snippit
- Using PLSM2 with Newton - code snippit
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