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History: Vision
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Source of version: 3
(current)
{img src="img/wiki_up/Vision.png" alt="Vision.png" imalign="right"} __Author__: ((User:f_RED|f_RED)) __Project__: External Project __Type__: Standalone Application __Supported Platforms__: Linux, Windows __Sources__: [http://f.desgreys.free.fr/Vision/Vision_src.rar|f_RED's site] __Binaries__: [http://f.desgreys.free.fr/Vision/Vision.rar|f_RED's site] __Status and bug reports__: [http://www.ogre3d.org/phpBB2/viewtopic.php?t=17969|OGRE Forums Thread] ~~#C00:__Project status: outdated__ (last update in ~2006)~~ --- Vision v0.0.1 Quick manual * Resource panel : ** View all resources currently available in Ogre. ** You can sort resources by type or name or size ... ** Double click on a mesh file to see it in render panel * Scene graph : ** View the scene graph of the scene ** Select node or entity in scene and set property to it in properties panel * Property : ** Display properties for the current selection of the scene graph * Render : ** Left click -> translate left/right up/down *** control -> smoother translate ** Left click + shift -> forward / backward *** control -> smoother translate ** Right click -> Rotate camera ( 1st person ) ** Right click + Alt -> Rotate object * Message ** Various message from vision and Ogre of course * Resource dialog : ** Set location path for your resource *** (+FS add a filesystem ... actually you must choice a file to get his directory) *** (+Ar add a ZIP file) ** You must refresh your resource to get new resource (scene is destroyed) A lot of stuff must be implemented ... It's a bit a quick'n dirty version :o) (c) 2006 f_RED
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