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History: Vision

Source of version: 3 (current)

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            {img src="img/wiki_up/Vision.png" alt="Vision.png" imalign="right"}
__Author__: ((User:f_RED|f_RED))
__Project__: External Project
__Type__: Standalone Application
__Supported Platforms__: Linux, Windows
__Sources__: [http://f.desgreys.free.fr/Vision/Vision_src.rar|f_RED's site]
__Binaries__: [http://f.desgreys.free.fr/Vision/Vision.rar|f_RED's site]
__Status and bug reports__: [http://www.ogre3d.org/phpBB2/viewtopic.php?t=17969|OGRE Forums Thread]

~~#C00:__Project status: outdated__ (last update in ~2006)~~

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Vision v0.0.1 Quick manual

* Resource panel :
** View all resources currently available in Ogre.
** You can sort resources by type or name or size ...
** Double click on a mesh file to see it in render panel

* Scene graph :
** View the scene graph of the scene
** Select node or entity in scene and set property to it in properties panel

* Property :
** Display properties for the current selection of the scene graph

* Render :
** Left click -> translate left/right up/down
*** control -> smoother translate
** Left click + shift -> forward / backward
*** control -> smoother translate
** Right click -> Rotate camera ( 1st person )
** Right click + Alt -> Rotate object

* Message
** Various message from vision and Ogre of course

* Resource dialog :
** Set location path for your resource
*** (+FS add a filesystem ... actually you must choice a file to get his directory)
*** (+Ar add a ZIP file)
** You must refresh your resource to get new resource (scene is destroyed)

A lot of stuff must be implemented ... It's a bit a quick'n dirty version :o)

(c) 2006 f_RED