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History: Projects using MOGRE

Source of version: 16 (current)

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            If you have a project that you're working on using MOGRE, feel free to add a reference to it here. Link to your homepage, give us an overview of the project, whatever.

!!Games
* {img src="img/wiki_up/Screenshot_project_Yet.Another.Tetris.clone.jpg" alt="" width="100" imalign="right"} ((MOGRE YAT|YAT - Yet Another Tetris clone)) - Port of the C++ YAT to C# using MOGRE
* ((Graffiti Falls and Rapid Runner)) - Two games, based around the same art assets. All code and art sources are free to use.
* {IMG(src="img/wiki_up/Screenshot_project_WingsOfFury2.jpg",width="100",imalign="right")}{IMG} [http://wingsoffury2.com|Wings of Fury 2] - Remake of classical arcade shooting game with modern 3d graphics. The new version Wings of Fury 2: "Return of the legend" has been released recently. It's available for free.
* MUD TV - In this commercial game you are a manager of a TV station.
* Ponykart - Kart racing game with ponies. Will be free when finished.
* Dungeons - Strategy game where you build up a dungeon to attract and captivate heros. It uses ((Miyagi)) as GUI system.
!!Simulation
Incredible Sims allows you to realistically simulate real-life environments, processes and work-flow. The toolkit helps train personnel using video game techniques - commonly known as Serious Gaming.

!!Utilities
* Ogre Studio - pjcast's visual editor for Ogre
* KiteSwap Editor - A software to write movement of a kite when it flys, and simulate kites Ballet (under development)
* ((MOGRE Editable Terrain Manager))

!!Engines
* ImagoDotNet - Complete and expandable object-oriented game engine using C# and IronPython (currently no code release, but still working... might take a while)
* Imperial Engine - Game engine for creating difficult game projects and high-real simulations.(Coming soon first release and new community)
* [https://www.moddb.com/games/openmb|OpenMB(Kingdom&Knights)] - a role-playing game engine which recreate M&B game play, default mod will show the war between Skware and Meson's Order
!!Science
* {img src="img/wiki_up/Screenshot_project_CViewVR.jpg" alt="" width="100" align="right"} [https://www.iosb.fraunhofer.de/servlet/is/5382/CViewVR.pdf?command=downloadContent&filename=CViewVR.pdf|CViewVR] - a visualization environment for underwater vehicles which are navigated by external behavior simulators (e.g. implemented with Matlab). Also the software simulates sonar data to give a feedback to the simulators (if they need).