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History: OgreODE

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            {TRACKERLIST(trackerId=1, view=page, max=-1, wiki="addons tpl") /}

!!Summary
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{img src="img/wiki_up/Jeep2.png" alt="A Jeep driving in the Landscape Demo" class="clearRight"}
{img src="img/wiki_up/Ragdoll.png" alt="The SimpleScenes Ragdoll demo showing several ragdolls" class="clearRight"}
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OgreODE is an Open Dynamics Engine (ODE) wrapper, originally written by "monster". ODE is available [http://ode.org/ here]
This physics wrapper supports all ODE primitives, and adds some prefab object like vehicles and ragdoll support,
There are currently both Linux and Win32 versions available.


{TRANSCLUDE(page="ogregallery", name=OgreODE, caption="ODE physics wrapper for Ogre", licence="LGPL", status="Stable", dependencies="Ogre 1.4+, Open Dynamics Engine", lateststable="[http://tuan.kuranes.free.fr/Ogre.html#OgreOde|SDK:12-Jan-2006]", instructions="[http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=2004|Release Thread], [http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=2006 ReadMe]", support="[http://www.ogre3d.org/phpBB2addons/viewforum.php?f=7|OgreODE Forum] and [http://opende.sourceforge.net/wiki|ODE wiki]", developer="[http://www.ogre3d.org/phpBB2/profile.php?mode=viewprofile&u=827|Monster] <small>(Retired)</small> and [http://www.ogre3d.org/phpBB2/profile.php?mode=viewprofile&u=832|Tuan Kuranes] <small>(Moderator)</small>", date="8-Feb-2005")}
{TRANSCLUDE}
'''OgreODE is in the ogreaddons SVN repository.'''


This physics wrapper is now available for Dagon 1.2 (also 1.2.2) and you can download it from [http://tuan.kuranes.free.fr/Ogre.html#OgreOde Tuan Kuranes site].
(Win32 binary Demo installer, Source SDK installer or Source Zip available)

Also, a newer version compatible with Eihort 1.4 (up to 1.4.5 for now) is available from CVS.

Check it's own [http://www.ogre3d.org/phpBB2addons/viewforum.php?f=7 Forum] for news.

In the source download version we can find three '''tutorials''':

* Simple scene: a simple file show us all function inside OgreODE (primitives collisions, joint, ragdolls, car)
* Landscape: The usage of [[Terrain Scene Manager]] in OgreODE
* Racing tutorial (called GranTurismOgre): A demo of racing done with OgreODE (car + [[trimesh]])

The [http://opende.sourceforge.net/wiki ODE wiki] also includes useful information.




----

Below is step by step guiding how to understand and use OgreODE.
Also be sure to check [http://www.ode.org/ ODE website] which is full of documentation, info, and a very active mailing list for all ODE specific issues.

=== About the library ===

[OgreODE, basic theory] - OgreODE and ODE: license, basics and integration

[Compile OgreOde] with Visual C++ or [[Compile OgreOde with Code::Blocks]]

[Compile OgreODE with GNU Make]

=== Start developing ===

[First steps with OgreODE] - initializing, steppers, primitives

[Creating advanced bodies, casting rays in OgreODE]

[Using terrain with OgreODE] 

[Physically correct character models with OgreODE]

[OgreOde Walking Character] - the capsule and sphere model

[OgreOde Camera] - OgreODE 3rd Person Camera

[TriangleMeshRayListener Demo] - creating raycast characters, vehicles, etc.

[Using OgreOde prefabs] - vehicles, ragdolls, etc.

=== Advanced Topics ===
[OgreOde Collision Handling] - One way to handle collisions in OgreODE and add special behavior to your objects.


=== CodeSnippets ===

[Ninja Walking Character] - example for Demo_SimpleScenes


=== Mogre ===

For [MOGRE|Mogre] you can use [OdeNet].

        

History

Information Version
Thu 18 of Apr, 2013 15:39 GMT-0000 bvanevery corrected forum links 14
Fri 06 of Aug, 2010 13:54 GMT-0000 kjuanlu 13
Tue 15 of Jun, 2010 05:17 GMT-0000 jacmoe 12
Tue 15 of Jun, 2010 05:16 GMT-0000 jacmoe 11
Tue 15 of Jun, 2010 05:12 GMT-0000 jacmoe 10
Tue 15 of Jun, 2010 05:10 GMT-0000 jacmoe 9
Mon 14 of Jun, 2010 13:34 GMT-0000 tuan kuranes Make the page tikiwiki compatible 8
Fri 30 of Apr, 2010 19:16 GMT-0000 jacmoe 7
Sun 10 of Jan, 2010 02:34 GMT-0000 jacmoe 6
Sun 10 of Jan, 2010 02:34 GMT-0000 jacmoe 5
Wed 23 of Dec, 2009 23:21 GMT-0000 jacmoe 4
Wed 23 of Dec, 2009 23:21 GMT-0000 jacmoe 3
Wed 23 of Dec, 2009 23:17 GMT-0000 jacmoe 2
Wed 23 of Dec, 2009 21:48 GMT-0000 system created from structure 1