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History: OGRE DCC Tools

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{IMG(src="img/wiki_up/OGRE_DCC_Tools.png",imalign="left",align="left")}{IMG}
!OGRE DCC Tools
This section is for the tools that, simulating the OGRE environment, help artists test or create new content. These tools are mainly provided by the active OGRE community.{DIV} ~tc~ 

*** Editors & Scene Tools *** 

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{IMG(class="paddedCenter", fileId="2147",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((Artifex Terra)){DIV} %windows% 
Free and easy to use WYSIWYG terrain, scene and world editor for OGRE. Open source scene loader for project integration supporting ETM, TerrainSceneManager and Ogre::Terrain.
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{IMG(class="paddedCenter", src="img/wiki_up/Ogitor_TN.jpg",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((Ogitor)){DIV} %linux% %windows% %opensource%
Scene building application for OGRE.
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{IMG(class="paddedCenter", src="img/wiki_up/OGRE_Studio_TN.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")} ((OGRE Studio)){DIV} %windows% %opensource%
Suite of tools customizable via plug-ins (material editor, mesh viewer, scene editor, etc). __Closed in 2007__.
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{IMG(class="paddedCenter", src="img/wiki_up/OGRE_ToolBox_TN.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((OGRE ToolBox)){DIV} %linux% %windows% %opensource%
OGRE editor for the dot scene format using wxWidgets. __Outdated__
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{IMG(class="paddedCenter", src="img/wiki_up/Vision_tn.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((Vision)){DIV} %linux% %windows% %opensource%
OGRE Viewer featuring mesh visualization, material selection, resource browsing, scene loading (DosScene, oFusion), etc. __Outdated__
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{DIV(class="Layout_box10", width="98%")}
{IMG(class="paddedCenter", src="img/wiki_up/XgEditor_TN.jpg",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((XgEditor)){DIV} %windows% %opensource%
Scene editor for use with the OGRE engine. __Outdated__ (maybe still usable?)
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{BOX} ~tc~ 

*** Mesh Viewers *** 

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{IMG(class="paddedCenter", src="img/wiki_up/OGRE_Mesh_Viewer_TN.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((CEGUI Mesh Viewer)){DIV} %linux% %windows% %opensource%
3D visualization tool that simulates the in-game environment.
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{IMG(class="paddedCenter", src="img/wiki_up/CXviewer_tn.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((cXviewer)){DIV} %windows% %opensource%
Mesh viewer featuring animation playback, material selection, etc.
__outdated__
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{IMG(class="paddedCenter", src="img/wiki_up/Mesh_Viewer_TN.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((Mesh Viewer)){DIV} %windows% %opensource%
A Windows-based GUI tool for viewing and tweaking OGRE meshes and materials. __Outdated__
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{IMG(class="paddedCenter", fileId="1927",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((Ogre Meshy)) {SUB()}{SUB()}(formerly wxOgreMeshViewer){SUB}{SUB}{DIV} %windows% %linux% %opensource%
A mesh viewer using wxWidgets. Allows loading custom resources.cfg files, as well as playing animations in a similar interface to LexiView
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{IMG(class="paddedCenter", src="img/wiki_up/Show_Mesh_TN.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((Show Mesh)){DIV} %linux% %windows% %opensource%
Mesh viewer using Ogre and Qt. It allows the user to view 3D Ogre models and play with light, shadow, fog. __Outdated__
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{SPLIT}
{BOX} ~tc~ 

*** Particle Tools *** 

~/tc~ {BOX(title="Particle Editors",class="Layout_box6", width="100%")}
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{IMG(class="paddedCenter", src="img/wiki_up/OGRE_Particle_Editor_TN.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((OGRE Particle Editor)){DIV} %linux% %windows% %opensource%
Real-time visual particle system editor. It is a tool that provides the ability to rapidly create OGRE particle systems.
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{DIV(class="Layout_box10", width="98%")}
{IMG(class="paddedCenter", src="img/wiki_up/Particle_Accelerator_TN.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((Particle Accelerator)){DIV} %windows%
Particle Accelerator is a graphical tool for creating particle systems for OGRE.
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{DIV(class="paddedTop")}{IMG(class="paddedCenter", fileId="1639", imalign="left",align="left", width="120", height="90")}{IMG}{DIV}{DIV(class="bigBold")}((Particle Universe plugin|Particle Universe)){DIV} %windows%
Particle Editor and plugin for Ogre.
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{BOX} ~tc~ 

*** Misc Tools *** 

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{IMG(class="paddedCenter", src="img/wiki_up/MeshTree_Studio_TN.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((MeshTree Studio)){DIV} %windows% %opensource%
Tool for generation of unlimited types of trees just by editing various parameters. __Outdated__
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{IMG(class="paddedCenter", src="img/wiki_up/OverlayEditor_TN.png",imalign="left",align="left", width="120", height="90")}{IMG}{DIV(class="bigBold")}((Overlay Editor)){DIV} %windows% %opensource%
Windows tool for graphical editing of Ogre .overlay files. __Outdated/closed__
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Alias: (alias(OGRE_DCC_Tools))
        

History

Information Version
Mon 16 of May, 2016 14:27 GMT-0000 spookyboo 53
Mon 16 of May, 2016 14:24 GMT-0000 spookyboo 52
Mon 16 of May, 2016 14:23 GMT-0000 spookyboo 51
Mon 16 of May, 2016 14:20 GMT-0000 spookyboo 50
Thu 06 of Sep, 2012 14:23 GMT-0000 Nauk 49
Thu 06 of Sep, 2012 13:28 GMT-0000 Nauk Added Artifex, re-sorted tools by Editors, Mesh Viewers, Particle Editors and Misc alphabetically within the sections, left section comments. 48
Mon 01 of Aug, 2011 00:29 GMT-0000 jacmoe 47
Thu 03 of Mar, 2011 04:14 GMT-0000 dark_sylinc Added Linux Tux logo to Ogre Meshy 46
Mon 18 of Oct, 2010 21:06 GMT-0000 dark_sylinc Ogre Meshy is now open source 45
Thu 09 of Sep, 2010 11:21 GMT-0000 Beauty added old name of Ogre Meshy (wxOgreMeshViewer) ... I didn't find out how to decrease textsize (also not in the docs on tiki.org) - so I used a dirty hack (subscript) 44
Mon 30 of Aug, 2010 20:09 GMT-0000 dark_sylinc Changed wxOgreMeshViewer to Ogre Meshy 43
Wed 18 of Aug, 2010 02:56 GMT-0000 Beauty tiny correction 42
Wed 18 of Aug, 2010 02:32 GMT-0000 Beauty updated status of Ogre Studio 41
Tue 17 of Aug, 2010 20:38 GMT-0000 Beauty added outdated note for Mesh Viewer 40
Tue 17 of Aug, 2010 20:06 GMT-0000 Beauty added outdated note for MeshTree Studio - TODO: move it to bottom 39
Tue 17 of Aug, 2010 19:58 GMT-0000 Beauty added outdated note for XgEditor - please move it to bottom 38
Tue 17 of Aug, 2010 19:39 GMT-0000 Beauty added outdated/dead note for Vision -- TODO: please move it to the bottom 37
Tue 17 of Aug, 2010 19:30 GMT-0000 Beauty added outdated/dead note for Ogre ToolBox -- TODO: please move it to the bottom 36
Tue 17 of Aug, 2010 19:24 GMT-0000 Beauty added outdated/dead note for Overlay Editor -- TODO: please move it to the bottom 35
Tue 17 of Aug, 2010 19:15 GMT-0000 Beauty added outdated/dead note for Show Mesh -- TODO: please move it to the bottom 34
Tue 17 of Aug, 2010 18:58 GMT-0000 Beauty added outdated/dead note for Ogre Studio -- TODO: please move it to the bottom - I don't understand the terrible unclear wiki syntax 33
Wed 11 of Aug, 2010 23:18 GMT-0000 dark_sylinc Added wxOgreMeshViewer 32
Wed 23 of Jun, 2010 15:58 GMT-0000 Beauty added outdated note 31
Sat 16 of Jan, 2010 19:08 GMT-0000 jacmoe 30
Sat 16 of Jan, 2010 19:07 GMT-0000 jacmoe 29