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History: NxOgre Features

Source of version: 6 (current)

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            !!Current Features of Detritus

Detritus is a major upgrade to BloodyMess and supports most of the major features in the PhysX library adding some tools of its own including

!!!Already in
* Visual Debugger
* Volumes / Trigger
* Kinematic Actors
* Static Geometry
* Standard classes to use Detritus with Ogre
* Heightfields
* Visual Remote Debugger support
* Convex and Triangle meshes
* Resource System
* Cloths
* Raycasting
* Joints
* Wheels
* Machines
* Mesh creation, tools and cooking

!!!New to Detritus
*New STL Container System
*Rewrite of Resource System
*Removal of archives with aliases. (no more manual archive handling)
*Fluids/Gases
*Improved Exception handling 
*Improved Visual Debugger
*Replacement of Blueprints with Descriptions
*Shape class split into Box and BoxDescription
*Removal of TimeController/simplification of time system
*Addition of CCD (continuous collision detection)
*Improved Volumes
*Additional Builds and Logging 
* Particles
and more...



!!!Still to come...
* Character Controller(implemented in buggyswires)
* Softbodies (potentially)
* Serialization 
* Batching
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