History: NxOgre Features
Preview of version: 3
Current Features of BloodyMess
Already in
- Visual Debugger
- Volumes / Trigger
- Kinematic Actors
- Static Geometry
- Standard classes to use BloodyMess with Ogre
- Heightfields
- Visual Remote Debugger support
- Convex and Triangle meshes
- Resource System
- Cloths
- Raycasting
- Joints
- Wheels
- Machines
- Mesh creation, tools and cooking
Still to come...
- Fluids
- Characters (Partly implemented)
- Particles
BloodyMess Tutorials
1. Setting up BloodyMess - 2. First steps - 3. VisualDebugger - 4. Volumes / Triggers - 5. KinematicActors - 6. Subclassing BloodyMess objects for Ogre
See also: