History: Mogre Basic Tutorials
Preview of version: 3
Basic Tutorials
These tutorials assume you know nothing about Ogre, and step you through the process of using the engine one concept at a time. These tutorials are where you should start learning Ogre.
C# Tutorials
- Basic Tutorial 0: Setting up your application
- Basic Tutorial 1: Introduction to the basic Ogre constructs: SceneManager, SceneNode, and Entity
- Basic Tutorial 2: Cameras, Lights, and Shadows
- Basic Tutorial 3: Terrain, Sky, Fog, and the Root object
- Basic Tutorial 4: Frame Listeners and Windows.Forms Input
- Basic Tutorial 5: The Ogre startup sequence
- Basic Tutorial 6: Embedding Ogre in Windows.Forms
VB.NET Tutorials
- Basic Tutorial 0: Setting up your application
- Basic Tutorial 1: Introduction to the basic Ogre constructs: SceneManager, SceneNode, and Entity
- Basic Tutorial 2: Cameras, Lights, and Shadows
- Basic Tutorial 3: Terrain, Sky, Fog, and the Root object
- Basic Tutorial 4: Frame Listeners and MOIS Keyboard/Mouse Input
- Basic Tutorial 5: The Ogre startup sequence
- Basic Tutorial 6: Overlay's and Publishing