Skip to main content

History: Development Procedures

Preview of version: 10

General development procedures

Integrating API documentation into Qt Creator Help

Ogre development procedures


This is how Sinbad describes in 2010 the development process of Ogre3D (quoted from ogre3d forums):

Sinbad wrote:

In practice, what happens even now is this:

  • Developer X has a need / desire to add a major feature or make a key change.
  • X proposes it to the community, gets feedback & iterates
  • X leads the implementation, doing the majority of the main work but with help for platform portability, bugs they missed, etc
  • Over time X is considered the 'owner' of this feature and gets consulted on changes to it out of courtesy and for reference, but broadly the whole team and community hack on it incrementally
  • At all times, everyone is working within our established design and coding patterns to ensure consistency, platform compatibility, etc


Here you'll find some general information about being an OGRE developer.


Alias: DevelopmentProcedures

History

Information Version
Fri 22 of Oct, 2010 09:16 GMT-0000 Sinbad 11
Sat 31 of Jul, 2010 23:46 GMT-0000 jacmoe 10
Sat 31 of Jul, 2010 23:45 GMT-0000 jacmoe 9
Sat 31 of Jul, 2010 23:45 GMT-0000 jacmoe 8
Sun 02 of May, 2010 14:07 GMT-0000 jacmoe 7
Mon 04 of Jan, 2010 17:11 GMT-0000 jacmoe 6
Mon 14 of Dec, 2009 14:15 GMT-0000 jacmoe 5
Mon 14 of Dec, 2009 14:13 GMT-0000 jacmoe 4
Mon 14 of Dec, 2009 14:12 GMT-0000 jacmoe 3
Mon 14 of Dec, 2009 14:11 GMT-0000 jacmoe 2
Sat 25 of Jul, 2009 20:58 GMT-0000 Sinbad 1