History: CEGUI Mesh Viewer
Source of version: 8 (current)
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{img src="img/wiki_up/OGRE_Mesh_Viewer.png" alt="OGRE_Mesh_Viewer.png" imalign="right"}
__Authors__: Pablo '((User:Falkon|Falkon))' D. Buiras, Paul '((User:Tuan_kuranes|Tuan Kuranes))' Cheyrou-Lagrèze
__Project__: OGRE Add-on Project (ceguimeshviewer)
__Type__: Standalone Application
__Supported Platforms__: Linux, Windows
__Documentation__: [http://ogre.cvs.sourceforge.net/*checkout*/ogre/ogreaddons/ceguimeshviewer/README|ReadMe]
__Sources__: [http://www.ogre3d.org/index.php?option=com_content&task=view&id=17&Itemid=70|OGRE Addons CVS], [http://tuan.kuranes.free.fr/ceguimeshviewer.zip|Tuan Kuranes's site]
__Binaries__: [http://sourceforge.net/projects/ogre/files/ogre-tools/|OGRE Tools Downloads Area], [http://tuan.kuranes.free.fr/Ogre.html|Tuan Kuranes's site]
__Status and bug reports__: [http://www.ogre3d.org/phpBB2/viewtopic.php?t=18710|OGRE Forums Thread]
__Latest version__: related to Ogre 1.7
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It is made to be integrated on you Ogre SDK and read your ''resources.cfg'' to provide group/mesh/material selector.
Features List :
* {LEX()}Mesh{LEX} Optimisation (index cache, buffers build edge, tangent)
* All information possible on a -Mesh are accessible
* Skeletal Animation, Pose Animation player
* Animation Optimizer
* Bone list, skeletal display
* {LEX()}LOD{LEX} Generation
* Material Texture Previewer.
* ATI Tootle visibility vertex optimiser.
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Alias: (alias(CEGUI_Mesh_Viewer))