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History: CEGUI Mesh Viewer
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Source of version: 8
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{img src="img/wiki_up/OGRE_Mesh_Viewer.png" alt="OGRE_Mesh_Viewer.png" imalign="right"} __Authors__: Pablo '((User:Falkon|Falkon))' D. Buiras, Paul '((User:Tuan_kuranes|Tuan Kuranes))' Cheyrou-Lagrèze __Project__: OGRE Add-on Project (ceguimeshviewer) __Type__: Standalone Application __Supported Platforms__: Linux, Windows __Documentation__: [http://ogre.cvs.sourceforge.net/*checkout*/ogre/ogreaddons/ceguimeshviewer/README|ReadMe] __Sources__: [http://www.ogre3d.org/index.php?option=com_content&task=view&id=17&Itemid=70|OGRE Addons CVS], [http://tuan.kuranes.free.fr/ceguimeshviewer.zip|Tuan Kuranes's site] __Binaries__: [http://sourceforge.net/projects/ogre/files/ogre-tools/|OGRE Tools Downloads Area], [http://tuan.kuranes.free.fr/Ogre.html|Tuan Kuranes's site] __Status and bug reports__: [http://www.ogre3d.org/phpBB2/viewtopic.php?t=18710|OGRE Forums Thread] __Latest version__: related to Ogre 1.7 --- It is made to be integrated on you Ogre SDK and read your ''resources.cfg'' to provide group/mesh/material selector. Features List : * {LEX()}Mesh{LEX} Optimisation (index cache, buffers build edge, tangent) * All information possible on a -Mesh are accessible * Skeletal Animation, Pose Animation player * Animation Optimizer * Bone list, skeletal display * {LEX()}LOD{LEX} Generation * Material Texture Previewer. * ATI Tootle visibility vertex optimiser. --- Alias: (alias(CEGUI_Mesh_Viewer))
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