History: -SceneNode
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SceneNode - A SceneNode is a logical element of the scene graph hierachy, which is used to organise objects in a -scene. It can have multiple child nodes or -MovableObjects (such as -Entity, -Camera, ManualObject, -Light, -ParticleSytem, etc.) attached to it. Rather than moving these individual items around, you move the nodes they are attached to.
See also