Skip to main content

History: -Animation

Source of version: 5 (current)

Copy to clipboard
            {INCLUDE(page="ogrelex ext tpl")/}
---
__Animation__ - The appropriate deformation of vertices in 3D meshes to create the effect of movement.

{TRANSCLUDE(page="seebox")}
* [http://www.ogre3d.org/docs/api/html/classOgre_1_1Animation.html|Ogre::Animation Class Reference]
{TRANSCLUDE}

{WIKIPEDIA()/}
{WIKIPEDIA(page="Skeletal animation")/} (aka. Skinning)