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Things which could go into the Ogre Wiki |
| Status: | What? | Where? | How? |
| ? | Translate Ogre Wiki into various language (like Wikipedia) | Here. It would be convenient for people who don't speak English | Add list of languages on the website |
| ? | Configuration like the Ogre demos | this would be cool | rip off the configuration code from the OgreBites demo code |
| ? | Switch between scenes | often asked | snippet or tutorial |
| ? | Add OgreModelConfigurator to the Tools structure. | Forum Topic | Infopage |
| ? | Ogre as an FLTK2 Widget | Forum Topic | Snippet |
| ? | Ogre at fixed frame rate | Forum Topic | Snippet |
| ? | Getting Vector3 from Quaternion? | Forum Topic | Snippet |
| ? | Add FxOgreMaxExporter to the Tools structure | Forum Topic | Infopage |
| ? | New, new DotSceneLoader | Forum Topic | Snippet |
| ? | Impossible event class? how to change return type w/ string? (Needs a name) | Forum Topic | Snippet |
| ? | Kojack: 'I just wrote some code to intercept messages before the ogre winproc about an hour ago. Here's what I did.' | Forum Topic | Snippet |
| ? | How to make a quad represent a line, with thickness | Forum Topic | Snippet |
| ? | Component Based Objects (An Epic Topic!) | Forum Topic | Put me in an important List of Links |
| ? | Introduction to C++ with Game Development - 20 part series | link | Put in a list |