Team role: Original OGE team member, programmer and, for now, sourceforge project administrator.
<font color="green">Open to any business opportunities.</font>
My Ogre related contributions:
- Geometry Batching - Tutorial on batching
- OGE - Open Game Ening - An Ogre based game engine
- OpenAL Manager - Simple OpenAL manager to be used with Ogre
- Building Under Eclipse And GCC - Old
Contact: lazalong a t gmail.com | google talk in the evening (GMT+10)
Location: Canberra, Australia (previously Geneva, Switzerland)
About: Steven, after medical studies, switched to bioinformatics in 1998, made a PhD in bioinformatics in 2002 and worked as project manager at a swiss office until june 2007.
Now he will work full time on developing multiplayer games based on OGE.
Loves clear, object-oriented design.