OGRE Wiki

OGRE Wiki

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Materials and Textures         Snippets demonstrating the use of materials and textures
Structures
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  1. Cookbook
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  3. Snippets
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  5. Materials and Textures
materials.jpg

Materials and Textures

  • URLArchive
  • Deferred Terrain Material Generator
  • Merging and transforming archives
  • Creating dynamic textures
  • Saving dynamic textures
  • Per renderable transparency
  • Exporting3DTextures
  • MaterialExamples
  • RotatingATextureUsingGetYaw
  • ObjectTextDisplay
  • PolygonFont
  • MovableTextOverlay
  • ObjectTitle
  • PGF
  • TerrainMeshDecal
  • Light mapping
  • Reloading materials and parsing material scripts
  • Extending the Ogre GUI demo to reload textures on the fly
  • ColoredTextAreaOverlayElement
  • FadeEffectOverlay
  • CropImage
  • Creating transparency based on a key colour in code
  • Merge exe with a media zip
  • Render entitys to rttTex
  • Compositor
  • CompositorLogic Framework
  • Loading Image from Disk
  • Create outline around a character

Contributors to this page: jacmoe .
Page last modified on Sunday 03 of January, 2010 02:33:38 GMT-0000 by jacmoe.
This content is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
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    • Development Home
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