History: VolumeComponent
Source of version: 11
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Welcome to the Volume Component of OGRE. To learn about the component, the following flow is recommended:
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__Page__|__Description__
((VolumeHowTo|How to use it))|A basic tutorial on how to quickly show a volume terrain or CSG scene.
((VolumeChunkParameters|The ChunkParameters used for loading))|Detailed description of the loading parameters.
((VolumeSources|Detailed Source Description))|The density sources of the component
((VolumeFeatures|Indepth usage of features))|Code snippets and explanations for some not so obvious features. This can be seen as ''advanced tutorials'' after the introduction how to.
((VolumeFuture|Future))|The development plan of the component for the interested reader||
This documentation is only intended for the usage of the Volume Component, not the algorithms which make it work. If you want to get to know the theory behind it, you can read the articles on this page: http://volume-gfx.com/