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History: VolumeChunkParameters

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            Core of loading a volume is the struct called __ChunkParameters__. As this controls all aspects like the LOD, it deserves it's own article with detailed descriptions of the concepts and how the parameters are connected.

!Loading Parameters

!!SceneManager *sceneManager
!!Source *src
!!bool async
!!MeshBuilderCallback *lodCallback
!!Real scale
!!size_t createGeometryFromLevel

!LOD Parameters

!!Real baseError
!!Real errorMultiplicator
!!Real skirtFactor
!!Real maxScreenSpaceError

!Updating parts of the ChunkTree

!!Vector3 updateFrom
!!Vector3 updateTo

!Debug Parameters

!!bool createOctreeVisualization
!!bool createDualGridVisualization
        

History

Information Version
Sat 27 of Jul, 2013 00:00 GMT-0000 philiplb 10
Fri 26 of Jul, 2013 23:41 GMT-0000 philiplb 9
Fri 26 of Jul, 2013 23:41 GMT-0000 philiplb 8
Fri 26 of Jul, 2013 23:40 GMT-0000 philiplb 7
Fri 26 of Jul, 2013 23:35 GMT-0000 philiplb 6
Fri 26 of Jul, 2013 23:33 GMT-0000 philiplb 5
Fri 26 of Jul, 2013 23:29 GMT-0000 philiplb 4
Fri 26 of Jul, 2013 23:11 GMT-0000 philiplb 3
Fri 26 of Jul, 2013 23:08 GMT-0000 philiplb 2
Fri 26 of Jul, 2013 22:46 GMT-0000 philiplb 1