History: Tutorials
Source of version: 5
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{INCLUDE (page=>"Basic Tutorials")}{INCLUDE}
{BOX(title="Advanced Tutorials",width="100%")}{img src="img/wiki_up/Inter.png" alt="" align="left"}
''These tutorials cover either a topic either very broadly or very in-depth. It is assumed that you have some Ogre experience and are able and willing to look up any concepts which are not fully covered in these tutorials. It is possible that these tutorials will have multiple files, and multiple parts, so be sure you are fully familiar with C++ and your compiler of choice before starting one.''
((Advanced Tutorial 1)): Resources and ResourceManagers
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{BOX(title="External tutorials",width="100%")}{img src="img/wiki_up/External_tutorials.jpg" alt="" align="left"}
''Ogre tutorials hosted outside the Wiki.''
!!!Xadeck' Tutorial Pack
''These tutorials have been updated for Ogre Dagon 1.2.1.''
[http://artis.imag.fr/Membres/Xavier.Decoret/resources/ogre/tutorial1.html|Xadeck Tutorial 1] : Displaying and manipulating a scene
[http://artis.imag.fr/Membres/Xavier.Decoret/resources/ogre/tutorial2.html|Xadeck Tutorial 2] : Using Ogre's facilities for debugging
[http://artis.imag.fr/Membres/Xavier.Decoret/resources/ogre/tutorial3.html|Xadeck Tutorial 3] : Assembling a nice scene
[http://artis.imag.fr/Membres/Xavier.Decoret/resources/ogre/tutorial4.html|Xadeck Tutorial 4] : Rendering your own stuff
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{BOX(title="Older Tutorials",width="100%")}{img src="img/wiki_up/Old_book" alt="" align="left"}
''These tutorials have been around for ages, and some of them may still work. These have caused problems before when they fall out of date with the current Ogre release. Feel free to give these tutorials a try, and post in the Ogre [http://www.ogre3d.org/phpBB2/viewforum.php?f=2 Help Forum] if you run into difficulty. Or take some time and '''update''' them!''
((Humble Beginnings)): Your first OGRE application
((LightsCameraAction|Lights, Camera, Action!)): Using controllers and billboardsets
((Raven's CEGUI Tutorial)): A CEGUI Tutorial
!!!Xorekis' Tutorial Pack
((Xorekis' Tutorial Pack)) was an old collection of Tutorials for absolute Ogre-beginners. Haffax has worked some changes into this version, but it is still in progress.''
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{BOX(title="Miscellaneous",width="100%")}{img src="img/wiki_up/see_also.jpg" alt="" align="left"}
''Tutorials that doesn't belong in any of the other categories.''
((SDK Hack|Modifying the prebuilt sdk)): Replace default Ogre bitmap logo embeded in OgrePlatform dll.:
((Embedding OGRE Tutorial|Embedding OGRE)): Example With wxWidgets 2.8 and Visual C++ 2005 Express Edition.
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{BOX(title="Intermediate Tutorials",width="100%")}{img src="img/wiki_up/Inter.png" alt="" align="left"}
''These tutorials each cover a specific aspect of using Ogre. Note that these are kept as simple as possible. In some cases, good Object Oriented design is discarded for the sake of simplicity and clarity (though I will always try to point these design flaws out).''
((Intermediate Tutorial 1)): Animation, Walking Between Points, and Basic Quaternions:
((Intermediate Tutorial 2)): RaySceneQueries and Basic Mouse Usage (Part 1 of 2):
((Intermediate Tutorial 3)): Mouse Picking (3D Object Selection) and SceneQuery Masks (Part 2 of 2):
((Intermediate Tutorial 4)): Volume Selection and Basic Manual Objects:
((Intermediate Tutorial 5)): Static Geometry:
((Intermediate Tutorial 6)): Projective Decals:
((Intermediate Tutorial 7)): Render to texture (((RTT))){BOX}
{BOX(title="In Depth Tutorials",width="100%")}{img src="img/wiki_up/Star.png" alt="" align="left"}
''These basic tutorials go further in depth into the specifics of a topic, and may not present a complete application from start to end as many of the other tutorials do. These are where you should go when you are more interested in a single topic.''
((Example Framework Demystified)): A line by line breakdown of the example framework.:
((Practical Application - Something With A Bit More Meat|CEGUI In-Depth)): A closer look at select CEGUI concepts.:
((Manual Resource Loading)): How to load your data without using Ogre's file format.
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{BOX(title="Editor's picks",width="100%")}{img src="img/wiki_up/Expert.png" alt="" align="left"}
''Various must-read articles about Ogre programming.''
((Basic Ogre Framework)):
((Advanced Ogre Framework)):
((Practical Application)):
((Creating a simple first-person camera system))
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{BOX(title="Artist & Content Tutorials",width="100%")}{img src="img/wiki_up/Artist.png" alt="" align="left"}
''Check out these tutorials on the ((DCC Tutorials|Artist Tutorials)) page.''
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{BOX(title="More advanced tutorials and articles",width="100%")}{img src="img/wiki_up/Toolbox.png" alt="" align="left"}
''If you are over the level of the Intermediate Tutorials, check out the ((OgreArticles)) and think about writing a tutorial or participating otherwise. Also look in the ((CodeSnippets|Cookbook)) for many code samples.''
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!!See also
[http://www.ogre3d.org/docs/manual/|Ogre Manual]:''The'' OGRE Manual:
((Python-Ogre|PyOgre Tutorials)): Ogre with Python:
((OgreDotNet|OgreDotNet Tutorials)): Ogre with the .Net languages.:
((Mogre Tutorials|MOGRE Tutorials)): Basic level tutorials for ((MOGRE)), an advanced .NET 2.0 wrapper for OGRE.:
((Recommended reading)): OGRE Team and Users recommended programming-related books.