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History: SoC2012 Improve and Demo the Terrain System

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!Project Information
Proposal and discussion thread: [http://www.ogre3d.org/forums/viewtopic.php?f=13&t=69553|http://www.ogre3d.org/forums/viewtopic.php?f=13&t=69553]
Mercurial repository: [https://bitbucket.org/xiaoxq/ogre_soc_tpi/overview|https://bitbucket.org/xiaoxq/ogre_soc_tpi/overview]
The basement project: [http://www.ogre3d.org/tikiwiki/SoC2011+Terrain+Paging+Improvements|SoC2011 Terrain Paging Improvements]
!Implementation Design
!!New Terrain File Format
To be able to load LOD asynchronously, we should save height/delta data separately according to the lowest level it belongs to. So the terrain file format has been adjusted as follows:
{BOX(class="")}<pre>
&lt;TERRAIN_CHUNK>
  &lt;TERRAINGENERALINFO_CHUNK>
    uint8 align; uint16 Size; Real WorldSize;
    uint16 MaxBatchSize; uint16 MinBatchSize;
    Vector3 Pos;
  &lt;/TERRAINGENERALINFO_CHUNK>

  &lt;TERRAINLODDATA_CHUNK>zip( LOD &#91;n-1] HeightData, DeltaData; )&lt;/TERRAINLODDATA_CHUNK>
  ...
  &lt;TERRAINLODDATA_CHUNK>zip( LOD &#91;0] HeightData, DeltaData; )&lt;/TERRAINLODDATA_CHUNK>

  LayerInstanceList Layers;
  LayerBlendData;

  &lt;TERRAINDERIVEDDATA_CHUNK> NormalData; &lt;/TERRAINDERIVEDDATA_CHUNK>
  &lt;TERRAINDERIVEDDATA_CHUNK> ColourMap; &lt;/TERRAINDERIVEDDATA_CHUNK>
  &lt;TERRAINDERIVEDDATA_CHUNK> LightMap; &lt;/TERRAINDERIVEDDATA_CHUNK>
  &lt;TERRAINDERIVEDDATA_CHUNK> CompositeMap; &lt;/TERRAINDERIVEDDATA_CHUNK>
  QuadTree;
&lt;/TERRAIN_CHUNK></pre>
{BOX}
The new TERRAIN_CHUNK_ID is 2, but it's not finished yet - by now only LOD data is compressed, which makes the terrain file 3 times larger than previous.
The LOD saving process happens at TerrainLodManager::saveLodData();
When some LOD is requested, just open the file, skip the TERRAINGENERALINFO_CHUNK chunk, and skip the unmatched TERRAINLODDATA_CHUNK chunk, then read the height/delta data into memory. These are done at TerrainLodManager::readLodData();
!!Terrain LOD State Machine
!!Asynchronous LOD Loading
!Guide for Users

!Guide for Developers

!Introduction to the Endless World Sample

!Weekly Progress
!!2012-04-29
*Create repository by importing from kuxv's, and create this wiki page.
*A small fix to make it compilable on my x64 system. Then it runs quite well.
*Merge new changesets from trunk.
*Confirm my development environment: Thinkpad T410s( Intel i5, Nvidia NVS 3100M, 8G memory ), Ubuntu 12.04 64bit. I also have a Win7 64bit, but only for testing.
!!2012-05-06
*Some code cleanup.
!!2012-05-14
*Keep on warming up with the code.
*Start drawing a sequence diagram to show the work flow of LOD and paging.
!!2012-05-20
*Finish the sequence diagram, and get to understand most of the previous implementation ideas.
*Have found some possible buggy point. See them above for detail.
!!2012-05-27
*Start reviewing the code, I think I have understood the idea deeply.
*Small refactoring, extract out a TerrainLodManager, which makes the Terrain component as clear as the original.(80% completed)
!!2012-06-03
*Almost finish extracting the LodManager from Terrain.
*Going to read height/delta once for all.

        

History

Information Version
Mon 24 of Sep, 2012 12:10 GMT-0000 xiaoxiangquan 84
Sun 19 of Aug, 2012 06:13 GMT-0000 xiaoxiangquan 83
Sun 19 of Aug, 2012 05:59 GMT-0000 xiaoxiangquan 82
Sun 19 of Aug, 2012 05:29 GMT-0000 xiaoxiangquan 81
Sun 19 of Aug, 2012 05:19 GMT-0000 xiaoxiangquan 80
Sun 19 of Aug, 2012 05:16 GMT-0000 xiaoxiangquan 79
Sun 19 of Aug, 2012 05:14 GMT-0000 xiaoxiangquan 78
Sun 19 of Aug, 2012 04:56 GMT-0000 xiaoxiangquan 77
Sun 19 of Aug, 2012 04:45 GMT-0000 xiaoxiangquan 76
Sun 19 of Aug, 2012 04:21 GMT-0000 xiaoxiangquan 75
Sun 19 of Aug, 2012 04:19 GMT-0000 xiaoxiangquan 74
Sun 19 of Aug, 2012 03:02 GMT-0000 xiaoxiangquan 73
Mon 13 of Aug, 2012 16:15 GMT-0000 xiaoxiangquan 72
Tue 07 of Aug, 2012 05:12 GMT-0000 masterfalcon 71
Sun 05 of Aug, 2012 16:15 GMT-0000 xiaoxiangquan 70
Sun 05 of Aug, 2012 16:11 GMT-0000 xiaoxiangquan 69
Sun 05 of Aug, 2012 16:07 GMT-0000 xiaoxiangquan 68
Sun 05 of Aug, 2012 16:04 GMT-0000 xiaoxiangquan 67
Mon 23 of Jul, 2012 04:00 GMT-0000 xiaoxiangquan 66
Mon 23 of Jul, 2012 03:45 GMT-0000 xiaoxiangquan 65
Mon 23 of Jul, 2012 03:25 GMT-0000 xiaoxiangquan 64
Mon 23 of Jul, 2012 02:54 GMT-0000 xiaoxiangquan 63
Mon 23 of Jul, 2012 02:46 GMT-0000 xiaoxiangquan 62
Mon 23 of Jul, 2012 02:35 GMT-0000 xiaoxiangquan 61
Mon 23 of Jul, 2012 02:33 GMT-0000 xiaoxiangquan 60