Skip to main content

History: Sinbad Model

Source of version: 6

Copy to clipboard
            {img fileId="1996" align="right"}
!General Info
This is Sinbad, OGRE's official mascot as of January 2010. His name comes from the community nickname of [http://stevestreeting.com/|Steve Streeting], OGRE's Founder and former Project Lead. The character design and 3D model were made by Zi Ye (aka omniter), with input from the OGRE community. The OGRE mesh and Blender scene file are available in the OGRE SDK (1.7 and up) under the [http://creativecommons.org/licenses/by-sa/3.0/|Creative Commons Attribution-Share Alike 3.0 Unported License].
!Animations
Sinbad can perform the following actions:
* Idle
* Run
* Jump
* Take out swords
* Put away swords
* Swing swords (vertically or horizontally)
* Dance
These are achieved by mixing and playing 13 different animations. Some animations control different parts of Sinbad's body, and can be played simultaneously (e.g., swinging the swords while running). Others control the same parts, and are therefore mutually exclusive (e.g., idling or dancing but not both). In addition to the animations, two sword entities can be attached to tag points on Sinbad's hands or sheaths to complete the character.
!Usage
!!Simple Setup

!!Advanced Setup
There are many details involved in controlling animated characters - way too many for this article. The Character sample in the SDK provides a full demonstration of Sinbad's capabilities. In particular, refer to the comments in ''SinbadCharacterController.h''.


* some animations are combinable (??)
* all his upper body animations will look different when he's running than when he's standing still

__Video:__
[http://vimeo.com/8815075|vimeo.com/8815075] . . . . . . . . . . __ Watch the VIDEO__


!!Links

* direct download (__TODO__)
* Sinbads [http://www.ogre3d.org/forums/viewtopic.php?f=16&t=48856&p=373669#p373669|development thread] in the Ogre forum
* Official anouncement: [http://www.ogre3d.org/2010/01/19/we-have-an-official-mascot|We have an official mascot]
* Profile of [http://www.ogre3d.org/tikiwiki/user:sinbad|ogre founder] ''Sinbad''
* Profile of the artist ''[http://www.ogre3d.org/forums/memberlist.php?mode=viewprofile&u=21783|omniter]'', who created this model


!!Development

{img fileId="1999"}
User ''omniter'' was bored and painted this sketch. Then he got the idea to create a fully animated character model to be an ogre mascot.

{img fileId="2000"} 
This is an second sketch, which he used as base for his 3D model.

{img fileId="2003"}
Insights into the model development (with the modeling tool ((Tools: Blender|Blender))).

{img fileId="2004"} 
%%%
{img fileId="2005"} 
%%%



!!Fan pictures

{img fileId="1997"}  by user ''Skiriki'' {img fileId="1998"}  by user ''omniter''

{img fileId="2002"} 
by user ''tommo''

        

History

Information Version
Fri 25 of Nov, 2011 16:09 GMT-0000 Beauty added download link for Sinbad.zip 13
Mon 21 of Feb, 2011 11:00 GMT-0000 Beauty tiny change 12
Mon 21 of Feb, 2011 10:56 GMT-0000 Beauty picture titles renamed 11
Sun 20 of Feb, 2011 22:18 GMT-0000 Beauty added pictures of Steve's award 10
Sun 20 of Feb, 2011 22:03 GMT-0000 Beauty replaced external pic by uploaded copy (to avoid dead links in the future) + changed TAGs for improved display of images (full size as overlay instead of external link) 9
Sun 20 of Feb, 2011 06:53 GMT-0000 omniter 8
Sun 20 of Feb, 2011 06:49 GMT-0000 omniter 7
Sun 20 of Feb, 2011 05:50 GMT-0000 omniter 6
Sat 19 of Feb, 2011 23:21 GMT-0000 Beauty improved and extended the description + added section "Development" with pictures + moved links up (it should not be hidden at the bottom after many pics) 5
Sat 19 of Feb, 2011 21:34 GMT-0000 Beauty added fan pictures 4
Sat 19 of Feb, 2011 20:30 GMT-0000 Beauty added link to user:Sinbad 3
Sat 19 of Feb, 2011 20:27 GMT-0000 Beauty Added picture + tiny changes 2
Sat 19 of Feb, 2011 20:14 GMT-0000 Beauty NEW PAGE 1