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Sat 23 of Aug, 2014 12:40 GMT-0000
Enhex
Fixed an error.
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30
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Sun 03 of Feb, 2013 13:14 GMT-0000
JordanWeber
There's an issue when having multiple sections, that all indices still only reference the first vertices, and not the vertices array position, if you look at returnIndices in debug, you will notice f
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29
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Mon 06 of Aug, 2012 20:44 GMT-0000
IPC
Adding working sample for 1.7.3
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28
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Tue 17 of Jan, 2012 09:10 GMT-0000
PickleNinja
Found a glitch with line lists/line strips, so I restricted ray-casting to triangle lists.
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27
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Sun 15 of Jan, 2012 16:53 GMT-0000
Beauty
removed HTML tags BR, because it's disabled in the wiki system ...... Thanks to PickleNinja for inspiration from my code and publishing your modification (-:
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26
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Sat 14 of Jan, 2012 09:08 GMT-0000
PickleNinja
Not any more it doesn't. I hope.
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25
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Sat 14 of Jan, 2012 09:00 GMT-0000
PickleNinja
Sorry, that's got a glitch in it somewhere
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24
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Sat 14 of Jan, 2012 08:16 GMT-0000
PickleNinja
Added manualobject support function.
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23
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Sun 01 of Jan, 2012 03:42 GMT-0000
Beauty
added important note to "adapted version 2"
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22
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Thu 24 of Nov, 2011 17:21 GMT-0000
Beauty
corrected notes for the adapted version
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21
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Thu 24 of Nov, 2011 16:07 GMT-0000
Beauty
created section "adapted version 2" + differences note
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20
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Thu 24 of Nov, 2011 15:26 GMT-0000
Beauty
added important note for animation grabbing + link to related forum topic
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19
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Thu 24 of Nov, 2011 14:43 GMT-0000
Beauty
removed code switch for "BUILD_AGAINST_AZATHOTH", because Ogre 1.0 is very outdated
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18
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Thu 27 of Oct, 2011 13:35 GMT-0000
Beauty
added "important note" about problems with other render types
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17
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Tue 04 of Oct, 2011 21:45 GMT-0000
uzik
code updates
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16
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Mon 05 of Sep, 2011 15:02 GMT-0000
LiMuBei
Adapted the vertex function to check if the index buffer is valid. If the mesh is a pointcloud and doesn't have triangles, the following code will crash otherwise.
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15
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Sun 26 of Dec, 2010 14:03 GMT-0000
Beauty
tiny description change
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14
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Fri 10 of Sep, 2010 08:28 GMT-0000
nikolaj_sheller
Reduced indicies array to 32 bit from 64 bit (unsigned long) om 64 bit machines.
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13
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Fri 10 of Sep, 2010 07:54 GMT-0000
nikolaj_sheller
Fixed problem with GetMeshInformation() when compiled on 64 bit machines.
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12
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Mon 28 of Jun, 2010 20:13 GMT-0000
JustBoo
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11
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Mon 10 of May, 2010 00:18 GMT-0000
jacmoe
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10
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Mon 10 of May, 2010 00:15 GMT-0000
jacmoe
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9
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Sat 02 of Jan, 2010 04:07 GMT-0000
jacmoe
[rollback version 6]
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8
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Mon 10 of May, 2010 00:13 GMT-0000
jacmoe
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7
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Tue 22 of Dec, 2009 00:44 GMT-0000
jacmoe
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5
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