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History: Raycasting to the polygon level

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Sat 23 of Aug, 2014 12:40 GMT-0000 Enhex Fixed an error. 30
Sun 03 of Feb, 2013 13:14 GMT-0000 JordanWeber There's an issue when having multiple sections, that all indices still only reference the first vertices, and not the vertices array position, if you look at returnIndices in debug, you will notice f 29
Mon 06 of Aug, 2012 20:44 GMT-0000 IPC Adding working sample for 1.7.3 28
Tue 17 of Jan, 2012 09:10 GMT-0000 PickleNinja Found a glitch with line lists/line strips, so I restricted ray-casting to triangle lists. 27
Sun 15 of Jan, 2012 16:53 GMT-0000 Beauty removed HTML tags BR, because it's disabled in the wiki system ...... Thanks to PickleNinja for inspiration from my code and publishing your modification (-: 26
Sat 14 of Jan, 2012 09:08 GMT-0000 PickleNinja Not any more it doesn't. I hope. 25
Sat 14 of Jan, 2012 09:00 GMT-0000 PickleNinja Sorry, that's got a glitch in it somewhere 24
Sat 14 of Jan, 2012 08:16 GMT-0000 PickleNinja Added manualobject support function. 23
Sun 01 of Jan, 2012 03:42 GMT-0000 Beauty added important note to "adapted version 2" 22
Thu 24 of Nov, 2011 17:21 GMT-0000 Beauty corrected notes for the adapted version 21
Thu 24 of Nov, 2011 16:07 GMT-0000 Beauty created section "adapted version 2" + differences note 20
Thu 24 of Nov, 2011 15:26 GMT-0000 Beauty added important note for animation grabbing + link to related forum topic 19
Thu 24 of Nov, 2011 14:43 GMT-0000 Beauty removed code switch for "BUILD_AGAINST_AZATHOTH", because Ogre 1.0 is very outdated 18
Thu 27 of Oct, 2011 13:35 GMT-0000 Beauty added "important note" about problems with other render types 17
Tue 04 of Oct, 2011 21:45 GMT-0000 uzik code updates 16
Mon 05 of Sep, 2011 15:02 GMT-0000 LiMuBei Adapted the vertex function to check if the index buffer is valid. If the mesh is a pointcloud and doesn't have triangles, the following code will crash otherwise. 15
Sun 26 of Dec, 2010 14:03 GMT-0000 Beauty tiny description change 14
Fri 10 of Sep, 2010 08:28 GMT-0000 nikolaj_sheller Reduced indicies array to 32 bit from 64 bit (unsigned long) om 64 bit machines. 13
Fri 10 of Sep, 2010 07:54 GMT-0000 nikolaj_sheller Fixed problem with GetMeshInformation() when compiled on 64 bit machines. 12
Mon 28 of Jun, 2010 20:13 GMT-0000 JustBoo 11
Mon 10 of May, 2010 00:18 GMT-0000 jacmoe 10
Mon 10 of May, 2010 00:15 GMT-0000 jacmoe 9
Sat 02 of Jan, 2010 04:07 GMT-0000 jacmoe [rollback version 6] 8
Mon 10 of May, 2010 00:13 GMT-0000 jacmoe 7
Tue 22 of Dec, 2009 00:44 GMT-0000 jacmoe 5