History: Projects using OGRE
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{TRANSCLUDE(page="Layout_div6",img="1732")}{DIV(class="bigBold")}Projects Using OGRE{DIV}{TRANSCLUDE}
{BOX()}__If you have a project that you're working on using OGRE, feel free to add a reference to it here. Link to your homepage, give us an overview of the project, whatever.__
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Don't worry about sorting: the table sorts the entries automatically. Use this format: {MONO()}link | description{MONO}
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!Games
{FANCYTABLE(head="Link|Description",sortable="y",sortList="[0,0]")}
[http://en.wikipedia.org/wiki/Venetica|Venetica] | A role-playing game (2009), [http://www.youtube.com/watch?v=anoU0wxVcH4|YouTube trailer]
[http://opendungeons.sourceforge.net/| Opendungeons] | Modern god game loosly based on Dungeon Keeper and Evil Genius series. (2008-2012)
[http://www.blackfiregames.com/| Alien Dominion] | 3D Space shooter game, with customizable ship. (2010) [http://www.youtube.com/watch?v=aMVTFn24B7U&feature=player_embedded|YouTube video]
[http://www.blocksthegame.com/index.php|Blocks - The Devilish Delivery Game] | Blocks is an innovative physics-based platform racer that requires a firm grasp on physics and supreme dexterity. (2010) [http://www.youtube.com/watch?v=IbRKyUPbrRU|Trailer on YouTube]
[http://www.blacksails-game.com|Black Sails - Das Geisterschiff] | Mystery adventure on a ghost galleon (2010), [http://www.youtube.com/watch?v=EXC7AK7eoLg|YouTube trailer]
[http://www.hinnerhaus.de|Hanseatic Brew ] | Realtime, Company, Trading, Strategy - Tribute to the C64 Die Hanse.
[http://www.alliancethegame.com|Alliance: The Silent War] | Historic FPS dated in the contemporary period since WWI.
[http://www.deck13.com/english/ankh.html|Ankh] | Point-and-click adventure set in ancient Egypt
[http://www.antharia.org|Antharia] | RPG/Adventure Medieval Fantastic game.
[http://www.aridocean.com|Arid Ocean] | Marine Life Simulation.
Axiomatic | FPS-style space shooter. Commercial project with free demo.
[http://www.hiveworkshop.com/forums/f582/|Celestial Blue] | RPG where you play as an animal on a post-apocalyptic world. (No real website yet)
[http://www.geocities.com/damiengerhardy/deballmg.html|DEBall Minigolf] |
[http://diredesire.bravehost.com/|Dire Desire] | A fantasy RPG with turn-based combat, developed by Gimpy Snail Games
[http://wiki.worldforge.org/wiki/Ember|Ember] | A client for the Worldforge project. GPL.
[http://www.excelsior-online.org/|EXCELSIOR Saga] | A RPG incl. its own Toolset (like NWN1).
[http://vera.deps.ru/modules/news/|Faith of Fallen] | Way of the Warrior - third person fantasy action. Russian.
[http://www.fateoftheworld.net | Fate of the World] | Strategy game with real-world data and climate model
[http://www.deps.ru/modules/news/|Way of the Warrior] | Faith of Fallen - MMORPG. Russian.
[http://www.grall.freejoomlas.com/|GraLL - Take The Test] | Strategy/action/puzzle game set in the future, involving robots.
[http://www.highlanderdeepcut.com|Highlander Deep Cut ] | Action/Adventure game based on the Highlander universe. ( Highlander video game )
[http://www.dreadnoughtproject.org/heinrich/main.htm|Imperial U Flotilla 1914-1918] | WWI Submarine simulator.
[http://www.iris2.de|Iris2 UO 3D-Client] | Iris2 is a highly customizable cross-platform open-source 3D client for playing the MMORPG "Ultima Online" (tm) on Freeshards.
[http://www.kartsim.com/|KartSim] | An accurate Kart simulator with advanced graphics and realtime segmented chassis physics.%%%Ogre thread with screenshots [http://www.ogre3d.org/phpBB2/viewtopic.php?t=39101&highlight=kartsim|here]
[http://www.lofigames.com/|Kenshi] | Free roaming squad-based RPG
[http://ogrescript.sourceforge.net/|Jetstream] | Top down shoot-em-up
[http://locv.cateia.com|Legend of Crystal Valley] | 2.5D Point-and-click adventure game. See ((Experiences:LOCV))
[http://cms.sphinx-studio.fr/|Long Forgotten Earth ] | RPG-Adventure game in a Sci-Fi universe.
[http://www.medieval-kingdoms.com/|Medieval Kingdoms] |
[http://www.spelagon.com/mulver/index.html|Mulver] | Cartoon themed 3D Platform game
[http://www.spelagon.com/HeavyHogur|Heavy Hogur] | A Puzzle game where you control a somewhat overweight Dwarf
[http://www.mundodosdragoes.com/|Mundo dos Dragões] | A Fantasy/Medieval MMORPG project in developing ( In Brazilian Portuguese )
[http://www.blueprintgames.com/|Midnight Manhattan] | A virtual Manhattan where you must fight against gangs in order to survive.
[http://www.motorm4x.com/|Motorm4x] | Non-formulaic offroad racing simulator
[http://motorsport-sim.org|Motorsport] | A realistic simulator of wheeled vehicles
[http://www.mud-tv.com|MUD TV] | Be the manager of a TV station; commercial game; written in C# by ((Mogre)); 2010
[http://www.notruf112-dasspiel.de/|Notruf 112 'Bis zum letzten Atemzug'] | An fire fighter and rescue service simulation (german only atm)
[http://www.pacificstorm.net|Pacific Storm] | A global RTS, tactical war-game and an air simulator, all in one
[http://openfrag.org|OpenFrag] | A first person shooter
[http://www.openlancer.org|Openlancer] | An Elite-style space/ground combat sim and action RPG hybrid (GPL), which leverages heavy use of dynamic content,%%%also a collection of new middleware engines (LGPL) and two sister game projects.
[http://ogrian.sourceforge.net|Ogrian Carpet] | A fantasy FPS with RTS elements
[http://www.OriginsOfHumanity.com|Origins of Humanity] | A massively multiplayer online space combat simulation game in a persistent universe. (in development).
[http://overdrive.teambr.com/|Overdrive] | Combat racing game set in post-apocalyptic Paris
[http://pentachron.corvusmedia.de|Pentachron] | Realtime strategy game like Command & Conquer
[http://www.pseudoform.org|Pseudoform] | Advanced puzzle game with portals and time alteration features
[http://www.projectxenocide.com|Project Xenocide] | A game inspired by the good ol' UFO: Enemy Unknown
[http://www.team-pantheon.de/projekt/index.php?=&lang=en|Rastullahs Lockenpracht] | A RPG based on The Dark Eye
[http://www.brokenentertainment.com/|Realm of the Lich King] | A turn based strategy game set in a fantasy world.
[http://www.rigsofrods.com|Rigs Of Rods] | Highly advanced Node/Beam all in one vehicle simulation.
[http://www.shorthike.com|Short Hike] | Space station simulator
[http://www.snakeworldsgame.com/jade.php?showpage=gallery|Snakeworlds] | Play the famous game classic, but now on spheres / globes! __*Released*__ on 4/3/09.
[http://www.sonate.info|Sonate] | A Musical Adventure game
[http://walaber.com/|Stunt Playground] | 3D driving and scene editing with powerful physics, replays, etc
[http://www.supremacygame.com|Supremacy: Four Paths To Power] |
[http://funguloids.sourceforge.net|Those Funny Funguloids!] | A collect-mushrooms-in-outer-space game
[http://templeofblocs.mangokiwi.com|Temple Of Blocs] | A puzzle game with character. (Interneal Server Error 20 Feb 2007)
[http://tibor.cateia.com|Tibor: Tale of a Kind Vampire] | A classic platform game. See ((Experiences:Tibor))
[http://tileracer.model-view.com|Tile Racer] | A freeware stunt racing game.
[http://www.g-boot.com|ThunderWheels] | Top-down perspective racing game, Super Off Road-inspired.
[http://www.torchlightgame.com/|Torchlight] | "Torchlight is an action role-playing game developed by Runic Games, released for Windows in October 2009." (from: [http://en.wikipedia.org/wiki/Torchlight|wiki])
[http://www.underworldhockeyclub.com/|Underworld Hockey Club] | "Open source (LGPL) arcade hockey game for Windows/Linux/OSX"
[http://vennis.wikidot.com/vennis-internationale-2008|Vennis Internationale 2008] | Official video game of the sport of Vennis.
[http://vermund.com/|Vermund] | Medieval-type (Low tech) MMORPG
[http://vortex-game.sourceforge.net/|Vortex] | an open-source space shooter
[http://walaber.com/|Walaber's Trampoline] | Trampoline simulation WIP with realistic trampoline physics and ragdoll crashes!
[http://wus.cateia.com|World under Siege] | WW2 Turn-based-strategy
[http://dword.dk/blog/software/ogre/yat/|YAT - Yet Another Tetris clone] | Source updated to Ogre 1.2.x.
[http://sourceforge.net/projects/ninthlife/|9th Life] | third person fantasy game
[http://www.gerwalk.net|Robotech / Macross Game] | Arcade mech combat, based in the 80's TV show: Robotech. Open source MIT license.
[http://www.focusgames.net|Billiards Complete] | billiards game
[http://www.book-of-unwritten-tales.com/|The Book of Unwritten Tales] | a classic 2.5D adventure game from KingART with an impressive art style and very tight integration of 3D elements with the pre-rendered art
[http://www.zombiedriver.com|Zombie Driver] | A top view car game with the aim to kill as many zombies as fast as possible by either driving over them or hitting with one of the various weapons
[http://www.ceville-game.com/|Ceville] | A point & click adventure game (Uses the ((MOGRE|Mogre)) wrapper and is developed with .NET)
[http://merdz.mine.nu/druid|Druid] | A fantasy 3D first-person game meant to be played freely in WAN, LAN and localhost.
[http://www.chemical-games.com|Arachnophobia] | Arachnophobia is a tactical game inspired by old board games like Space Hulk in which you lead a squad in charge of infiltrate warehouses full of giant spiders in order to accomplish some missions.
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!Utilities
{FANCYTABLE(head="Link|Description",sortable="y",sortList="[0,0]")}
[http://www.ogitor.org/|Ogitor] | Scenebuilder for Ogre, with terrain editing, plugin based
[https://opensvn.csie.org/traccgi/mage/trac.cgi|MAGE] | Multi-porpose Abstract Game Editor] ''(no updates since 2006)''
[http://www.physicseditor.com/|Scythe Physics Editor] |
[http://sourceforge.net/projects/showmesh|Show Mesh] |
((Spacescape)) | Create seamless space backgrounds
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!Plugins
{FANCYTABLE(head="Link|Description",sortable="y",sortList="[0,0]")}
[http://www.abcmedia.se|Commercial Add-on Project] | Lee's plug-in allows Ogre to render a first depth pass so hardware occlusion query and early z out works.
[http://www.ogre3d.org/index.php?option=com_content&task=view&id=17&Itemid=70|Community Add-on Projects] | Description of the community addons held in OGRE's SVN repository
((Paging Scene Manager)) | greatly improved terrain scene manager
[http://www.fxpression.com|Particle Universe] | Particle system plugin, with more features and possibilities than Ogre's build-in particle plugin.
((Ogre COLLADA Plugin)) | allows an Ogre app to import a COLLADA document.
((Caelum)) | An easy-to-use sky and atmosphere plug-in/library for Ogre.
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!Frameworks
{FANCYTABLE(head="Link|Description",sortable="y",sortList="[0,0]")}
[http://www.VanvelzenSoftware.com|GUCEF] | cross-platform framework, LGPL license, used by the GUCE engine which uses Ogre. Aims to provide complete O/S abstraction with easy to use well-designed OO facilities. It has no dependencies of its own. Fully extensible and plugable.
[http://code.adaptableit.com/code/solar|Solar Framework] | A framework for working with Ogre. It does not depend on any libraries other than Ogre and CEGUI, thus consider it a framework instead of an engine (sound, net, physics, etc). ~~#903:__Canceled__~~
((Game Object Oriented Framework)) | The Game Object Oriented Framework (GOOF) provides generic object handling functionality, extending Ogre's existing systems. ~~#903:__Canceled__~~
[http://shattered.hastilymade.com|Shattered Ruby] | A MVC-based framework designed for fast development of games. Inspired by [http://www.rubyonrails.org|Ruby on Rails].
((PeerOS)) | The Peer Object Subscriber set of classes help us set up an Observer (aka Publisher-Subscriber) design pattern. This solves the problem of complex message handling in a large C++ application with many small pieces.
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!Engines
{FANCYTABLE(head="Link|Description",sortable="y",sortList="[0,0]")}
[http://www.openspace3d.com|OpenSpace3D] | OpenSpace3D is an Open Source plateform for the development of real time and interactive 3D project, writed in SCOL, and using Ogre as renderer. OpenSpace3D allows you to create full applications by assembling functions without programming. This platform is currently in active development.
[http://www.VanvelzenSoftware.com|GUCE] | cross-platform engine, LGPL generic engine, build ontop of GUCEF and Ogre.
[http://www.yake.org|The YAKE Engine] | cross-platform, LGPL licensed VR and game engine. Genre-independent with a rich feature set. Also available for multiple-licenses, if LGPL does not fit your needs (similar to GarageGame's OpenTnL). (Heavy Development, Fully useable, currently active)
[http://www.neoaxis.com|NeoAxis Game Engine] | is an all-purpose, modern 3D graphics engine for 3D simulations, visualizations and games. Includes many editors for scenes, physics, materials, particles etc. Uses C# for scripting. Non-commerical free licence as well as commerical licences available. Windows, Mac OS X supported.
[http://www.sagaengine.com/|SagaEngine] | multi-platform game engine. Ogre version under heavy development
[http://sourceforge.net/projects/oge/|OGE - Open Game Engine] | Open-Source cross-platform game engine for multi-genre, multi-threaded, C++, Object/Component design, editor (material, level,...), dual license (like ogre LGPL, commercial) __[C++ programmers needed to speed up the development]__. __~~#900:on hold since Oct 13, 2009~~__
[http://www.wreckedgames.com/forum/|WGE] | Wreckedgames Engine - From the creator of TheoraVideo pluging and OIS, comes WGE. A script (Squirrel) driven engine. It is licensed under the GPL, alternative license will be availiable. Early development.
[http://www.devcellsoftware.com/index.php|StemCell Engine] | a full game engine created with Ogre ~~#903:__Canceled__~~
[http://www.ludiloom.com/|Ludiloom] | massively multiplayer online game engine with live editing
[http://code.google.com/p/jgge/|JGGE] | JG Game Engine - Open source (LGPL) cross platform (Windows/Linux/OSX) game engine supporting COLLADA ragdoll physics, input, networking, and render-to-video.
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!Scientific Applications
{FANCYTABLE(head="Link|Description",sortable="y",sortList="[0,0]")}
[http://www.iitb.fraunhofer.de/servlet/is/13479/CViewVR.pdf?command=downloadContent&filename=CViewVR.pdf|CViewVR] | A visualization environment with sonar sensor simulation for underwater vehicles which are navigated by external behavior simulators. It's aim is to support the development and validation of control systems for autonomous underwater vehicles (AUV), which are used for seabed measurement, pipeline inspection, reservoir inspection, etc.
[http://vidusayura.wordpress.com|Vidusayura Ship Simulator] | Virtual Learning and Training Environment of Maritime Education (Collaborative effort of ''Sri Lanka Navy'' and ''University of Colombo School of Computing''). For details look to [http://www.ogre3d.org/forums/viewtopic.php?f=11&t=62475|this forum topic], that [http://www.ogre3d.org/forums/viewtopic.php?f=11&t=62301|second forum topic] and the [http://vidusayura.wordpress.com|official blog].
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!See also
* [http://www.ogre3d.org/forums/viewforum.php?f=11|Showcase] in Ogre forums
* [http://www.ogre3d.org/gallery/album/72157613447657691/Featured_Projects.html|Flickr album] with many nice screenshots of Ogre projects
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Alias: (alias(Projects_Using_OGRE))