OGRE Wiki
Support and community documentation for Ogre3D
Ogre Forums
ogre3d.org
Log in
Username:
Password:
CapsLock is on.
Remember me (for 1 year)
Log in
Home
Tutorials
Tutorials Home
Basic Tutorials
Intermediate Tutorials
Mad Marx Tutorials
In Depth Tutorials
Older Tutorials
External Tutorials
Cookbook
Cookbook Home
CodeBank
Snippets
Experiences
Ogre Articles
Libraries
Libraries Home
Alternative Languages
Assembling A Toolset
Development Tools
OGRE Libraries
List of Libraries
Tools
Tools Home
DCC Tools
DCC Tutorials
DCC Articles
DCC Resources
Assembling a production pipeline
Development
Development Home
Roadmap
Building Ogre
Installing the Ogre SDK
Setting Up An Application
Ogre Wiki Tutorial Framework
Frequently Asked Questions
Google Summer Of Code
Help Requested
Ogre Core Articles
Community
Community Home
Projects Using Ogre
Recommended Reading
Contractors
Wiki
Immediate Wiki Tasklist
Wiki Ideas
Wiki Guidelines
Article Writing Guidelines
Wiki Styles
Wiki Page Tracker
Ogre Wiki Help
Ogre Wiki Help Overview
Help - Basic Syntax
Help - Images
Help - Pages and Structures
Help - Wiki Plugins
Toolbox
Freetags
Categories
List Pages
Structures
Trackers
Statistics
Rankings
List Galleries
Ogre Lexicon
Comments
History: Particle Universe plugin
View page
Source of version: 12
(current)
{img fileId="1637" alt="" rel="box[g]" align=right} __Author__: Henry 'Spooky Boo' van Merode __Project__: External Project ([https://github.com/OGRECave/particleuniverse|Particle Universe plugin]) __Type__: OGRE Plugin and Editor __Supported Platforms__: Windows __Documentation__: Included in the package __Sources__: ([https://github.com/OGRECave/particleuniverse|Particle Universe plugin]) __Sources__: ([https://github.com/spookyboo/particle-universe-editor|Particle Universe editor]) --- The Particle Universe plugin is a particle engine developed in C++, which can be used as a plugin in Ogre, the open source 3D renderering engine. Create your own amazing effects using the advanced scripting possibilities and make use of the supplied presets and samples. The Particle Universe package includes an Editor, a plugin, API description and a Manual that helps you to easily create explosions, smoke, rain, snow, blood squibs, fire and more. Particle Universe is used in [http://store.steampowered.com/app/50000|Nimbus], [http://www.torchlightgame.com/|Torchlight], [http://garshasp.com/|Garshap], [http://www.salvationprophecy.com/|Salvation Prophecy] and Zero Gear !!Features * Timeslider to see a particle system running in slow motion * Realtime editting; change the properties while the particle system runs * TreeControl to categorize the particle systems * Basic material editor; create new materials / edit existing ones and immediately see the result * Dialog for the Colour Affector (similar to edit gradients in Photoshop) * Dialog for editting control points, used for properties which value is calculated based on a 'Curve' !!Screenshots {img fileId="1992"} %%% {img fileId="1993"} %%% {img fileId="1994"} %%% {img fileId="1995"} --- Alias: (alias(Particle_Universe_plugin))
Search by Tags
Search Wiki by Freetags
Latest Changes
One Function Ogre
IDE Eclipse
FMOD SoundManager
HDRlib
Building Ogre V2 with CMake
Ogre 2.1 FAQ
Minimal Ogre Collision
Artifex Terra
OpenMB
Advanced Mogre Framework
...more
Search
Find
Advanced
Search Help
Online Users
132 online users