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History: OpenMB

Source of version: 5

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            {maketoc}

!About
__Introduction__: OpenMB is a .NET game engine which will re-implement the Mount&Blade Series
__Status__: Active Development
__Repository__:[https://github.com/cookgreen/OpenMB|Github Repository]
__Author__: [https://forums.ogre3d.org/memberlist.php?mode=viewprofile&u=60828|Yin Xiaoguang]
__Language__: C#
__Development Tool__: Visual Studio 2022
__.NET Framework__: .NET Framework 4.0

!Features
*Individual Script System
*Mod System
*Localization System
*Inner Game Editor
*Physics System
*Script-driven GUI System

!Based on
*Mogre 1.7
*MyGUI 3.0.2
*Physx 2.8.4
*Critter AI
*Managed Editable Terrain Manager
*MogreBites UI

!Screenshots

{IMG(src="https://media.moddb.com/images/games/1/72/71205/image.png")}{IMG}

{IMG(src="https://media.moddb.com/images/games/1/72/71205/inventory.1.png")}{IMG}
!License
{IMG(src="https://www.gnu.org/graphics/gplv3-127x51.png")}{IMG}

!See Also
[Advanced Mogre Framework]
[Advanced Ogre Framework]


        

History

Information Version
Sun 04 of Dec, 2022 04:13 GMT-0000 randomcode 6
Sun 04 of Dec, 2022 04:05 GMT-0000 randomcode 5
Sun 04 of Dec, 2022 04:05 GMT-0000 randomcode 4
Sun 04 of Dec, 2022 04:03 GMT-0000 randomcode 3
Sun 04 of Dec, 2022 04:03 GMT-0000 randomcode 2
Sun 03 of May, 2020 08:55 GMT-0000 randomcode 1