History: OpenMB
Source of version: 6 (current)
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{maketoc}
!About
__Introduction__: OpenMB is a .NET game engine which will re-implement the Mount&Blade Series
__Status__: Active Development
__Repository__:[https://github.com/cookgreen/OpenMB|Github Repository]
__Author__: [https://forums.ogre3d.org/memberlist.php?mode=viewprofile&u=60828|Yin Xiaoguang]
__Language__: C#
__Development Tool__: Visual Studio 2022
__.NET Framework__: .NET Framework 4.0
!Features
*Individual Script System
*Mod System
*Localization System
*Inner Game Editor
*Physics System
*Script-driven GUI System
!Based on
*Mogre 1.7
*MyGUI 3.0.2
*Physx 2.8.4
*Critter AI
*Managed Editable Terrain Manager
*MogreBites UI
*NAudio & NVorbis
!Screenshots
{IMG(src="https://media.moddb.com/images/games/1/72/71205/image.png")}{IMG}
{IMG(src="https://media.moddb.com/images/games/1/72/71205/inventory.1.png")}{IMG}
!License
{IMG(src="https://www.gnu.org/graphics/gplv3-127x51.png")}{IMG}
!See Also
[Advanced Mogre Framework]
[Advanced Ogre Framework]