History: OgreXmlConverter
Source of version: 7
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__OgreXMLConverter__ - The OgreXmlConverter is a command-line tool that can convert binary ''.mesh'' and ''.skeleton'' files to ((-XML)) and back again. It is a very useful tool for debugging the contents of ((-mesh|mesh))es, or for exchanging mesh data easily. Many of the modeller mesh exporters export to -XML because it is simpler to do, and OgreXmlConverter can then produce a binary from it. Other than simplicity, the other advantage is that the OgreXmlConverter can generate additional information for the mesh, like bounding regions and ((-LOD|level-of-detail)) reduction.
A compiled version can be found in the Ogre ''Command-Line Tools''. A probably newer version can be obtained via SVN.
!!See also
* [http://www.ogre3d.org/docs/manual/manual_47.html#SEC262|OgreXmlConverter] (Ogre Manual)
* [http://sourceforge.net/project/downloading.php?groupname=ogre&filename=OgreCommandLineTools_1.6.0.msi&use_mirror=switch|OgreCommandLineTools for Windows] (includes OgreXmlConverter)
* [http://sourceforge.net/project/downloading.php?groupname=ogre&filename=OgreEihortToolsOSX_1.4.0.zip&use_mirror=switch|OgreCommandLineTools for Mac] (includes OgreXmlConverter)
* [http://ogre.svn.sourceforge.net/viewvc/ogre/trunk/Tools/XMLConverter/|OgreXmlConverter SVN]