History: OgreXmlConverter
Source of version: 20
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__OgreXMLConverter__ - The OgreXmlConverter is a command-line tool that can convert binary ''.mesh'' and ''.skeleton'' files to {LEX()}XML{LEX} and back again. It is a very useful tool for debugging the contents of {LEX()}mesh{LEX}es, or for exchanging mesh data easily. Many of the modeller mesh exporters export to XML because it is simpler to do, and OgreXmlConverter can then produce a binary mesh from it. Other than simplicity, the other advantage is that the OgreXmlConverter can generate additional information for the mesh, like bounding regions and {LEX(pagename="LOD")}level-of-detail{LEX} reduction.
%help% A compiled version can be found in the Ogre ''Command-Line Tools''.
This tool is automatically generated in folder bin\release as OgreXMLConverter.exe after you build Ogre.
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* [https://ogrecave.github.io/ogre/api/latest/_mesh-_tools.html#XMLConverter|OgreXMLConverter] (Ogre Manual)
* [https://www.ogre3d.org/download/sdk|Ogre SDK for Windows] (includes OgreXMLConverter)
* [https://github.com/OGRECave/ogre|OSX & Linux] (build SDK from source)
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