History: OgreXmlConverter
Source of version: 18
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__OgreXmlConverter__ - The OgreXmlConverter is a command-line tool that can convert binary ''.mesh'' and ''.skeleton'' files to {LEX()}XML{LEX} and back again. It is a very useful tool for debugging the contents of {LEX()}mesh{LEX}es, or for exchanging mesh data easily. Many of the modeller mesh exporters export to XML because it is simpler to do, and OgreXmlConverter can then produce a binary mesh from it. Other than simplicity, the other advantage is that the OgreXmlConverter can generate additional information for the mesh, like bounding regions and {LEX(pagename="LOD")}level-of-detail{LEX} reduction.
%help% A compiled version can be found in the Ogre ''Command-Line Tools''.
Often a newer version can be obtained via the repository at [https://bitbucket.org/sinbad/ogre/src/tip/Tools/XMLConverter/?at=default|BitBucket].
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* [http://www.ogre3d.org/docs/manual/manual_47.html#SEC262|OgreXmlConverter] (Ogre Manual)
* [http://sourceforge.net/projects/ogre/files/ogre-tools/1.7.2/OgreCommandLineTools_1.7.2.zip/download|OgreCommandLineTools for Windows] (version 1.7.2, includes OgreXmlConverter)
* [http://sourceforge.net/project/downloading.php?groupname=ogre&filename=OgreEihortToolsOSX_1.4.0.zip&use_mirror=switch|OgreCommandLineTools for Mac] (version 1.4.0, includes OgreXmlConverter)
* [https://bitbucket.org/sinbad/ogre/src/tip/Tools/XMLConverter/?at=default|OgreXmlConverter in Ogre repository]
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