History: OGRE Particle Editor
Source of version: 3
Copy to clipboard
{img src="img/wiki_up/OGRE_Particle_Editor.png" alt="OGRE_Particle_Editor.png" imalign="right"}
__Authors__: ((User:mac|mac)), ((User:spannerman|spannerman))
__Project__: OGRE Add-on Project (particleeditor)
__Type__: Standalone Application
__Supported Platforms__: Linux, Windows
__Documentation__: [http://ogre.cvs.sourceforge.net/*checkout*/ogre/ogreaddons/particleeditor/documentation/PEManual.htm|Manual], [http://ogre.cvs.sourceforge.net/*checkout*/ogre/ogreaddons/particleeditor/documentation/PETutorial.htm|Tutorial]
__Sources__: [https://ogreaddons.svn.sourceforge.net/svnroot/ogreaddons/trunk/particleeditor/|OGRE Addons SVN]
__Binaries__: [http://sourceforge.net/projects/ogre/files/ogre-tools/|Windows]
__Status and bug reports__: [http://www.ogre3d.org/phpBB2/viewtopic.php?t=8535|OGRE Forums Thread]
---
The OGRE Particle Editor is a real-time visual particle system editor. It is a tool that provides the ability to rapidly create OGRE particle system templates that can be used in any OGRE driven application. The effects are stored and loaded as templates via standard OGRE particle scripts (*.particle).