History: NxOgre
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This NxOgre wiki portal page is dedicated to integrating NxOgre with Ogre only, for using NxOgre with other RenderingSystems you should visit the http://www.nxogre.org NxOgre.org wiki.
Eh?
NxOgre is a for http://www.nvidia.com/page/pg_55418.html  . It is open-source and released under the . It was created and maintained by . There are two main versions of NxOgre; and . Bloody Mess is the latest unstable code and Bleeding is the older stable branch.
Although NxOgre has OGRE as part of it's name, it will work with any renderer in , 2D or even at all. It comes with a single demo application framework called in various forms, and a multi-purpose command-line/GUI application called .
Status Quo
The most recent copies of NxOgre will be nightly 'Git' versions but as they are untested and usually released in micro-updates. The stable version of NxOgre is called BloodyMess (1.5.5+) which is released in bi-monthly updates. An older but still used version of NxOgre is called Bleeding (1.0.22+) but the API is very different from BloodyMess and Git Versions.
- http://github.com/betajaen/nxogre/tree/master Github repository for latest BloodyMess
- http://static.nxogre.org/releases/bloodymess/NxOgre.1.5.5.BloodyMess.zip Latest BloodyMess release
- http://static.nxogre.org/releases/bleeding/NxOgre.1.0.22T5.zip Last Bleeding release
- http://static.nxogre.org/releases/flour/Flour.msi Latest Flour release
I'm stuck!
Join us in the http://www.ogre3d.org/addonforums/viewforum.php?f=6 NxOgre forum, we won't bite - much.
Tutorials
Recommending reading on Classical Physics
Although it isn't essential to know all of physics to use PhysX and NxOgre, it is strongly recommended that you familiarise yourself with many of the , make sure you know the differences between and familiar with the .
Either of these two on-line books are more than acceptable reading.
- http://www.lightandmatter.com/area1book1.html Newtonian Physics by Benjamin Crowell.
- http://farside.ph.utexas.edu/teaching/301/301.html Classical Mechanics by Richard Fitzpatrick.
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Betajaen's Ramblings
- http://nxogre.org/documentation/bloodymess/ Betajaen's shortguide to creating a Bloody Messbloody mess (WIP)
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Spacegaier Tutorialsbloody mess
- [[BloodyMess Tutorial 1|Setting up BloodyMess]]
- [[BloodyMess Tutorial 2|First steps]]
- [[BloodyMess Tutorial 3|Visual Debugger]]
- [[BloodyMess Tutorial 4|Volumes / Triggers]]
- [[BloodyMess Tutorial 5|Kinematics]]
- [[BloodyMess Tutorial 6|Raycasting]]
- [[BloodyMess Tutorial 7|Resources and Meshes]]
- [[BloodyMess Tutorial 8|Terrain / Heightfields]]
- [[BloodyMess Tutorial 9|Joints]]
- [[BloodyMess Tutorial 10|Cloth]]
Real-life Applications and samples
- [[BloodyMess Code Snippets|Handy Snippets of Code]]bloody mess
- [[NxOgre Features|Features]]bloody mess - All the freaky stuff it can do...
- [[NxOgre Tools|Tools]] - The tiny little helpers that improve a programmer's life
- [[NxOgre Showcase|Showcase]] - Platform for all the great projects done with NxOgre
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