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History: MyGUI quickstart

Preview of version: 17

This is a quick start for MyGUI 3.0+. If you want to use an earlier version of MyGUI, use this page.

Copy the MyGUI_Media folder from the downloaded package (or from svn) and add the path to it in your resources.cfg.

Compile MyGUI and put MyGUIEngine(_d).dll near the executable file and add MyGUIEngine(_d).lib as an additional dependency.

You will also need to compile MyGUI.OgrePlatform as an interface for the MyGUI library to the Ogre rendering engine, and add MyGUI.OgrePlatform(_d).lib as an additional dependency.

If MyGUI was built as a static library, freetype####(_d).lib is also required (#### - your freetype version).

Code

includes:
You need to add these to the included folders: - path_to_MyGUI/MyGUIEngine/include and path_to_MyGUI/Platforms/Ogre/OgrePlatform/include, and add to your code the following includes:

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#include "MyGUI.h" #include "MyGUI_OgrePlatform.h"


Before you initialize the GUI, be sure to create a viewport. This is sent to the OgrePlatform class and stores it for later use in the "initialise" method call.

declaration:

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MyGUI::Gui* mGUI;


initialisation:

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MyGUI::OgrePlatform* mPlatform = new MyGUI::OgrePlatform(); mPlatform->initialise(mWindow, mSceneManager); // mWindow is Ogre::RenderWindow*, mSceneManager is Ogre::SceneManager* mGUI = new MyGUI::Gui(); mGUI->initialise();

Info Note: Make sure you init MyGUI after you've initialized it's resource group in Ogre's ResourceManager (or called initialiseAllResourceGroups() if you don't care about resource groups). Otherwise MyGUI will not display anything, even though MyGUI.log will indicate that all .xml files were found and everything is working fine.

Info Also be aware that resource paths specified in the resources.cfg file need to be under the [[general]] section or MyGui will by default not see those resources.

mouse and keyboard input:

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class CLASS_NAME : public OIS::MouseListener , public OIS::KeyListener bool CLASS_NAME::mouseMoved( const OIS::MouseEvent &arg ) { MyGUI::InputManager::getInstance().injectMouseMove(arg.state.X.abs, arg.state.Y.abs, arg.state.Z.abs); //... return true; } bool CLASS_NAME::mousePressed( const OIS::MouseEvent &arg, OIS::MouseButtonID id ) { MyGUI::InputManager::getInstance().injectMousePress(arg.state.X.abs, arg.state.Y.abs, MyGUI::MouseButton::Enum(id)); //... return true; } bool CLASS_NAME::mouseReleased( const OIS::MouseEvent &arg, OIS::MouseButtonID id ) { MyGUI::InputManager::getInstance().injectMouseRelease(arg.state.X.abs, arg.state.Y.abs, MyGUI::MouseButton::Enum(id)); //... return true; } bool CLASS_NAME::keyPressed( const OIS::KeyEvent &arg ) { MyGUI::InputManager::getInstance().injectKeyPress(MyGUI::KeyCode::Enum(arg.key), arg.text); //... return true; } bool CLASS_NAME::keyReleased( const OIS::KeyEvent &arg ) { MyGUI::InputManager::getInstance().injectKeyRelease(MyGUI::KeyCode::Enum(arg.key)); //... return true; }

Info Note: For those who have used previous versions of MyGUI: you don't need to call injectFrameEntered every frame in MyGUI 3.0+ (the renderer does this now.)

Info Note: If you can't move your cursor all over the rendering area, you may need to add the following code to your app's initialization (and also to your "window resize event" callback):

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const OIS::MouseState &mouseState = mMouse->getMouseState(); // mMouse is type of OIS::Mouse* mouseState.width = 1024; // your rendering area width mouseState.height = 768; // your rendering area height


create button and set callback:

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MyGUI::ButtonPtr button = mGUI->createWidget<MyGUI::Button>("Button", 10, 10, 300, 26, MyGUI::Align::Default, "Main"); button->setCaption("exit"); // set callback button->eventMouseButtonClick += MyGUI::newDelegate(CLASS_POINTER, &CLASS_NAME::METHOD_NAME); // CLASS_POINTER is pointer to instance of a CLASS_NAME (usually '''this''') // or //button->eventMouseButtonClick += MyGUI::newDelegate(STATIC_METHOD_NAME); //button->eventMouseButtonClick += MyGUI::newDelegate(GLOBAL_FUNC_NAME);

Another way of creating button and setting callback:
In sample.layout:

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<?xml version="1.0" encoding="UTF-8"?> <MyGUI type="Layout"> <Widget type="Button" skin="Button" position="10 10 300 26" align="Default" layer="Main" name="MyFirstButton" > <Property key="Widget_Caption" value="exit" /> </Widget> </MyGUI>

code:

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// load layout MyGUI::LayoutManager::getInstance().loadLayout("sample.layout"); //MyGUI::LayerManager::getInstancePtr()->resizeView(MyGUI::RenderManager::getInstancePtr()->getViewSize()); //Uncomment this line if you want to align worked immediately after loading layout // set callback MyGUI::ButtonPtr button = mGUI->findWidget<MyGUI::Button>("MyFirstButton"); button->eventMouseButtonClick += MyGUI::newDelegate(CLASS_POINTER, &CLASS_NAME::METHOD_NAME); // CLASS_POINTER is pointer to CLASS_NAME ('''this''') // or //button->eventMouseButtonClick += MyGUI::newDelegate(STATIC_METHOD_NAME); //button->eventMouseButtonClick += MyGUI::newDelegate(GLOBAL_FUNC_NAME);

method signature for eventMouseButtonClick:

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void CLASS_NAME::METHOD_NAME(MyGUI::WidgetPtr _sender) { //... } void CLASS_NAME::STATIC_METHOD_NAME(MyGUI::WidgetPtr _sender) { //... } void GLOBAL_FUNC_NAME(MyGUI::WidgetPtr _sender) { //... }

destruction:

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mGUI->shutdown(); delete mGUI; mGUI = 0; mPlatform->shutdown(); delete mPlatform; mPlatform = 0;

History

Information Version
Thu 21 of Aug, 2014 11:15 GMT-0000 Altren even deleting whole page source doesn't provent page from infinite load on chrome 30
Thu 21 of Aug, 2014 11:02 GMT-0000 Altren trying to fix http://www.ogre3d.org/addonforums/viewtopic.php?f=17&t=14793 [rollback version 25] [rollback version 27] 29
Thu 21 of Aug, 2014 11:04 GMT-0000 Altren [rollback version 26] 28
Thu 21 of Aug, 2014 11:01 GMT-0000 Altren trying to fix http://www.ogre3d.org/addonforums/viewtopic.php?f=17&t=14793 24
Thu 21 of Aug, 2014 10:57 GMT-0000 Altren trying to fix tikiwiki bug: http://www.ogre3d.org/addonforums/viewtopic.php?f=17&t=14793 23
Thu 21 of Aug, 2014 10:55 GMT-0000 Altren 22
Thu 21 of Aug, 2014 10:54 GMT-0000 Altren 21
Sun 06 of Apr, 2014 09:54 GMT-0000 Enhex Made it more visible. 20
Sun 06 of Apr, 2014 09:47 GMT-0000 Enhex We need to keep a pointer to mPlatform in order to delete it. 19
Sun 06 of Apr, 2014 09:45 GMT-0000 Enhex Added important information about creating buttons properly. 18
Thu 06 of Mar, 2014 08:38 GMT-0000 yoni0505 17
Wed 18 of Sep, 2013 17:10 GMT-0000 slicky 16
Sun 21 of Jul, 2013 21:30 GMT-0000 An00biS Added NOTE: Init MyGUI after loading resources! 15
Sat 31 of Mar, 2012 14:06 GMT-0000 Altren 14
Sat 25 of Feb, 2012 13:13 GMT-0000 Hronom 13
Fri 24 of Feb, 2012 23:47 GMT-0000 Datalore fixed some grammar errors 12
Mon 16 of Jan, 2012 08:18 GMT-0000 Altren info about linking MyGUI as static library 11
Thu 11 of Aug, 2011 06:17 GMT-0000 Altren 10
Mon 08 of Aug, 2011 06:38 GMT-0000 Altren 9
Sun 31 of Jul, 2011 23:20 GMT-0000 jacmoe 8
Fri 15 of Oct, 2010 09:46 GMT-0000 Altren fix code formatting 7
Sat 01 of May, 2010 01:28 GMT-0000 jacmoe 6
Sat 09 of Jan, 2010 04:39 GMT-0000 jacmoe 5
Sat 09 of Jan, 2010 04:38 GMT-0000 jacmoe 4
Mon 28 of Dec, 2009 05:38 GMT-0000 jacmoe 3
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