History: Mogre Tutorials
Source of version: 7
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!!Basic Tutorials
''These tutorials assume you know nothing about Ogre, and step you through the process of using the engine one concept at a time. These tutorials are where you should start learning Ogre.''
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__C# Tutorials__
*((Mogre Basic Tutorial 0|Basic Tutorial 0)): Setting up your application
*((Mogre Basic Tutorial 1|Basic Tutorial 1)): Introduction to the basic Ogre constructs: SceneManager, SceneNode, and Entity
*((Mogre Basic Tutorial 2|Basic Tutorial 2)): Cameras, Lights, and Shadows
*((Mogre Basic Tutorial 3|Basic Tutorial 3)): Terrain, Sky, Fog, and the Root object
*((Mogre Basic Tutorial 4|Basic Tutorial 4)): Frame Listeners and Windows.Forms Input
*((Mogre Basic Tutorial 5|Basic Tutorial 5)): The Ogre startup sequence
*((Mogre Basic Tutorial 6|Basic Tutorial 6)): Embedding Ogre in Windows.Forms
%help% Basic Tutorial 1-6 (including all necessary dlls + media files) you can download [http://sites.google.com/site/infralicht/Home/mogre/MogreBasicTutorials.zip|here]. For questions ask ((User:Smiley80|Smiley80)).
__VB.NET Tutorials__
*((Mogre Basic Tutorial VB 0|Basic Tutorial 0)): Setting up your application
*((Mogre Basic Tutorial VB 1|Basic Tutorial 1)): Introduction to the basic Ogre constructs: SceneManager, SceneNode, and Entity
*((Mogre Basic Tutorial VB 2|Basic Tutorial 2)): Cameras, Lights, and Shadows
*((Mogre Basic Tutorial VB 3|Basic Tutorial 3)): Terrain, Sky, Fog, and the Root object
*((Mogre Basic Tutorial VB 4|Basic Tutorial 4)): Frame Listeners and MOIS Keyboard/Mouse Input
*((Mogre Basic Tutorial VB 5|Basic Tutorial 5)): The Ogre startup sequence
*((Mogre Basic Tutorial VB 6|Basic Tutorial 6)): Overlay's and Publishing
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!!Intermediate Tutorials
''These tutorials each cover a specific aspect of using Ogre. Note that these are kept as simple as possible. In some cases, good Object Oriented design is discarded for the sake of simplicity and clarity (though I will always try to point these design flaws out). From these tutorials you should try to learn what is being taught without becoming attached to the form in which it is presented. ''
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'''Attention''': The tutorials of ((OgreDotNet)) '''could run''' with Mogre. Maybe you have to edit some code, but this should be much more easy than porting Ogre C++ code. If a tutorial runs without changing, please add a comment to the list. If it works after some changes, please give the code back to the community. Create an article and link it. Or the most easy way: send the plain code lines to me (((User:Beauty|Beauty))) and I will add it.
__C# Tutorials__
*((OgreDotNet Intermediate Tutorial 1)): Animation, Walking Between Points, and Basic Quaternions: [http://www.idleengineer.net/tutorials/Tutorials/Intermediate01/|C# source code for Mogre]
*((OgreDotNet Intermediate Tutorial 2)): RaySceneQueries and Basic Mouse Usage
: [http://www.idleengineer.net/tutorials/Tutorials/Intermediate02/|C# source code for Mogre]
*((OgreDotNet Intermediate Tutorial 3)): Mouse Picking (3D Object Selection) and SceneQuery Masks
*((OgreDotNet Intermediate Tutorial 4)): Using multiple SceneManagers
*((OgreDotNet Intermediate Tutorial 5)): A "hello world" app (still using cfg dialog & resource scripts)
*((OgreDotNet Intermediate Tutorial 6)): Multiple Viewports using Multiple Cameras
*((OgreDotNet Intermediate Tutorial 7)): Hello World Part II. Explicit RenderSystem & resource configuration
__VB.NET Tutorials__
*((MOgre VB.NET Intermediate Tutorial 1)): Animation, Walking Between Points, and Basic Quaternions
*((MOgre VB.NET Intermediate Tutorial 2)): RaySceneQueries and Basic Mouse Usage
*((MOgre VB.NET Intermediate Tutorial 3)): Mouse Picking (3D Object Selection) and SceneQuery Masks
*((MOgre VB.NET Intermediate Tutorial 4)): Using multiple SceneManagers
*((MOgre VB.NET Intermediate Tutorial 5)): Using multiple SceneManagers
*((MOgre VB.NET Intermediate Tutorial 6)): Multiple Viewports using Multiple Cameras
*((MOgre VB.NET Intermediate Tutorial 7)): Hello World Part II. Explicit RenderSystem & resource configuration
*((OgreDotNet VB.NET Intermediate Tutorial 5)): A hello world app, which is still using cfg dialog & resource scripts (conversion of the C# tutorial)
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