History: Mogre News history
Source of version: 9 (current)
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This page enlists obsolete news concerning the MOGRE project. An entry that has been on the front page for more than 6 months will be moved here.
!!History
* __2012-04-18:__ __Build instructions__ in Mogre repository now (directory [https://bitbucket.org/mogre/mogre/src|Documentation])
* __2012-03-30:__ [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=29387|Miyagi Skin exporter] for Sprite Sheet Packer was created by user Aralox.
* __2012-03-06:__ User Zarifus improved the ((MogreBuilder)). Now __Mogre can be wrapped/build automatically__. Including the new terrain component. Test it, enjoy it!
* __2012-01-18:__ Improved wrapper for the [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=15036|New Terrain/Paging Component] released
* __2012-01-18:__ Improved ((Euler Angle Class)) and ((Euler Angle Class Mogre|C# version)) released
* __2011-10-09:__ ((WarehouseJims MOGRE HOWTO 2)) - useful information published by WarehouseJim (thanks!)
* __2011-09-19:__ New wiki page: ((Building Mogre 1.7 Step By Step))
* __2011-09-19:__ New Terrain Component (alpha) is ready for testing. [http://www.ogre3d.org/addonforums/viewtopic.php?p=82639#p82639|Look here]
* __2011-08-21:__ ((BulletSharpDebugDrawer)) released for debugging with the Bullet physics engine
* __2011-08-07:__ User Tubulii published [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=14663|Gorilla.NET] - a fast 2D drawing engine, e.g. usable as GUI.
* __2011-08-06:__ Fresh build of Mogre 1.7.3 (x86/x64), MogreNewt and BulletSharp. [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=14645|Look here].
* __2011-07-xx:__ A sweet ((Debug Drawing Utility Class for MOGRE)) released, ported by user Tubulii.
* 2013-02-03: [https://bitbucket.org/mogre/mogre/raw/default/Documentation/Build%20instructions.txt|Updated build instructions] in Mogre repository
* 2012-04-18: __Build instructions__ in Mogre repository now (directory [https://bitbucket.org/mogre/mogre/src|Documentation])
* 2012-03-30: [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=29387|Miyagi Skin exporter] for Sprite Sheet Packer was created by user Aralox.
* 2012-03-06: User Zarifus improved the ((MogreBuilder)). Now __Mogre can be wrapped/build automatically__. Including the new terrain component. Test it, enjoy it!
* 2012-01-18: Improved wrapper for the [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=15036|New Terrain/Paging Component] released
* 2012-01-18: Improved ((Euler Angle Class)) and ((Euler Angle Class Mogre|C# version)) released
* 2011-10-09: ((WarehouseJims MOGRE HOWTO 2)) - useful information published by WarehouseJim (thanks!)
* 2011-09-19: New wiki page: ((Building Mogre 1.7 Step By Step))
* 2011-09-19: New Terrain Component (alpha) is ready for testing. [http://www.ogre3d.org/addonforums/viewtopic.php?p=82639#p82639|Look here]
* 2011-08-21: ((BulletSharpDebugDrawer)) released for debugging with the Bullet physics engine
* 2011-08-07: User Tubulii published [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=14663|Gorilla.NET] - a fast 2D drawing engine, e.g. usable as GUI.
* 2011-08-06: Fresh build of Mogre 1.7.3 (x86/x64), MogreNewt and BulletSharp. [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=14645|Look here].
* 2011-07-xx: A sweet ((Debug Drawing Utility Class for MOGRE)) released, ported by user Tubulii.
* 2011-03-xx: [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=14215&p=80448#p80114|MogreGorilla] - a wrapper for ((Gorilla)) released (fast rendering of 2D content)
* 2011-02-xx: The "big" commercial game ''Dungeons'' released, which is based on Mogre! [http://www.dungeons-game.com|Screenshots, Demo, etc.]
* 2011-02-19: ((PUDotNet)) was published to use ((Particle Universe plugin|Particle Universe)) in Mogre
* 2010-12-26: [http://www.ogre3d.org/addonforums/viewtopic.php?p=77500#p77500|IMPORTANT LINKS - an overview for add-ons, topics, etc.] - Further suggestions for this overview are welcome!
* 2010-08-19: For a few weeks we have a [http://bitbucket.org/mogre/mogre/issues|bug tracker] for Mogre - now you know (-;
* 2010-08-18: ((WarehouseJims MOGRE HOWTO)) - a new and huge page with useful information (thanks to WarehouseJim)
* 2010-08-14: [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=13224&sid=d50e35fc59f01e03098446a99e34a64f|Terrain and Paging] component wrapper got its first pre-alpha release
* 2010-08-06: [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=13172|SkyX wrapper] released for Sky simulation
* 2010-07-xx: User ((User:mstoyke|mstoyke)) is our new main maintainer for Mogre, supported by others
* 2010-06-25: [http://mogresdk.googlecode.com/files/MogreSDK_1.7.1_beta_r72.exe|MOGRE 1.7.1 SDK beta] updated to revision~72
* 2010-06-22: Maintainer ((User:GantZ|GantZ)) retired - follower discussion [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=12944| here]
* 2010-04-21: Mogre~1.7.1 SDK beta is out - [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=12449&start=0|look here for the discussion]
* 2010-01-05: Mogre 1.6.5 SDK beta is out - [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=11703&start=0|SDK development discussion]
* 2010-01-04: Mogre 1.6.5 is out - [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=11241&start=0|discussion]
* 2009-11-xx: ((MogreNewt)) updated to Newton 2.10 - [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=9193|download + discussion]
* 2009-10-07: Mogre 1.6.4 is out - [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=11241&start=0|discussion]
* 2009-04-21: Mogre 1.6.2 is out - [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=9831&start=0|discussion]
* 2009-03-25: MogreNewt for Newton 2.0 is [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=9193|available]
* 2009-03-23: [http://www.ogre3d.org/addonforums/viewtopic.php?p=55789#p55789|Good news] for Mogre 1.6 - Thanks to Spanky!
* 2009-03-20: [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=9576|CaelumSharp] released - a port of the nice athmosphere simulation Caelum
* 2009-03-03: Write .NET applications by use of ((Python-Ogre)) libraries? Read [http://www.ogre3d.org/addonforums/viewtopic.php?p=54540#p54540|here].
* 2009-02-10: The great water simulation ((Hydrax)) works with Mogre now. Look [http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=9229|here].
* 2009-01-15: ((Miyagi)) released (new Mogre ((GUI)) )
* 2009-00-00: ((Minimal Ogre Collision)) (Mogre port)
* 2008-05-22: ((MOIS)) sources [http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=7282|available]