History: Mogre New Basic Tutorial 3
Source of version: 1
- «
- »
Copy to clipboard
{TRANSCLUDE(page="tutbox")}In this tutorial we will be exploring how to manipulate terrain, sky, and fog in your Mogre applications. After this tutorial you should understand the differences between Skyboxes, Skyplanes, and Skydomes, and be able to use them. You will also know the difference between the different types of fog, and how to use them.{TRANSCLUDE}
!Prerequisites
*This tutorial assumes you have knowledge of C# programming and are able to setup and compile a ((Mogre)) application.
*This tutorial also assumes that you have created a project using the ((Mogre Wiki Tutorial Framework)).
*This tutorial builds on the previous tutorials, and it assumes you have already worked through them.
{maketoc}
!Getting Started
As with the previous tutorials, we will be using the ((Mogre Wiki Tutorial Framework)) as our starting point. We will be adding code to the CreateScene method. If your code does not include an override of this method, you should add one now:
{CODE(wrap="1", colors="c#")}
protected override void CreateScene()
{
}
{CODE}