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History: Mogre Intermediate Tutorials

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!!((Mogre Intermediate Tutorials|Intermediate Tutorials))
''These tutorials each cover a specific aspect of using Ogre.  Note that these are kept as simple as possible.  In some cases, good Object Oriented design is discarded for the sake of simplicity and clarity (though I will always try to point these design flaws out).  From these tutorials you should try to learn what is being taught without becoming attached to the form in which it is presented. ''
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__Attention__: The tutorials of ((OgreDotNet)) __could run__ with Mogre. Maybe you have to edit some code, but this should be much more easy than porting Ogre C++ code. If a tutorial runs without changing, please add a comment to the list. If it works after some changes, please give the code back to the community. Create an article and link it. Or the most easy way: send the plain code lines to me (((User:Beauty|Beauty))) and I will add it.

__C# Tutorials__
*((OgreDotNet Intermediate Tutorial 1)): Animation, Walking Between Points, and Basic Quaternions - [http://www.idleengineer.net/tutorials/Tutorials/Intermediate01/|C# source code for Mogre]
*((OgreDotNet Intermediate Tutorial 2)): RaySceneQueries and Basic Mouse Usage - [http://www.idleengineer.net/tutorials/Tutorials/Intermediate02/|C# source code for Mogre]
*((OgreDotNet Intermediate Tutorial 3)): Mouse Picking (3D Object Selection) and SceneQuery Masks 
*((OgreDotNet Intermediate Tutorial 4)): Using multiple SceneManagers 
*((OgreDotNet Intermediate Tutorial 5)): A "hello world" app (still using cfg dialog & resource scripts)
*((OgreDotNet Intermediate Tutorial 6)): Multiple Viewports using Multiple Cameras
*((OgreDotNet Intermediate Tutorial 7)): Hello World Part II.  Explicit RenderSystem & resource configuration

__VB.NET Tutorials__
*((MOgre VB.NET Intermediate Tutorial 1)): Animation, Walking Between Points, and Basic Quaternions
*((MOgre VB.NET Intermediate Tutorial 2)): RaySceneQueries and Basic Mouse Usage
*((MOgre VB.NET Intermediate Tutorial 3)): Mouse Picking (3D Object Selection) and SceneQuery Masks 
*((MOgre VB.NET Intermediate Tutorial 4)): Using multiple SceneManagers
*((MOgre VB.NET Intermediate Tutorial 5)): Using multiple SceneManagers
*((MOgre VB.NET Intermediate Tutorial 6)): Multiple Viewports using Multiple Cameras
*((MOgre VB.NET Intermediate Tutorial 7)): Hello World Part II.  Explicit RenderSystem & resource configuration

*((OgreDotNet VB.NET Intermediate Tutorial 5)): A hello world app, which is still using cfg dialog & resource scripts (conversion of the C# tutorial)
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History

Information Version
Mon 15 of Apr, 2013 07:14 GMT-0000 lionceaudor 13
Mon 15 of Apr, 2013 07:06 GMT-0000 lionceaudor Add the link to the port in Mogre of the tutorial 3. 12
Sat 13 of Apr, 2013 09:39 GMT-0000 lionceaudor 11
Sat 13 of Apr, 2013 08:44 GMT-0000 lionceaudor 10
Sat 30 of Apr, 2011 19:54 GMT-0000 kr12 9
Mon 25 of Apr, 2011 20:53 GMT-0000 kr12 8
Sat 25 of Sep, 2010 15:07 GMT-0000 Beauty removed links to www.idleengineer.net, because the site is dead and after contacting the author he said, he has no backup of the content /-: 7
Thu 23 of Sep, 2010 10:51 GMT-0000 kr12 6
Thu 31 of Dec, 2009 04:10 GMT-0000 jacmoe 5
Tue 22 of Dec, 2009 18:50 GMT-0000 jacmoe 4
Tue 22 of Dec, 2009 18:48 GMT-0000 jacmoe 3
Tue 22 of Dec, 2009 18:46 GMT-0000 jacmoe 2
Tue 22 of Dec, 2009 18:42 GMT-0000 jacmoe 1