History: Minimal Ogre Collision
Source of version: 1
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__NOTOC__
<div style="float:right">{img src="img/wiki_up/moc.jpg" alt="moc.jpg"}</div>
__Author__: ((User:Nauk|Nauk))
__Project__: [http://www.artifexterra3d.com/moc-minimal-ogre-collision.php|External] Project
__Type__: OGRE Library
__Supported Platforms__: Mac OS X, Linux, Windows
__Sources__: [http://code.google.com/p/minimal-ogre-collision-toolkit|Google Code]
__Binaries__: [http://downloads.sourceforge.net/moc-collision/moc-collision-demo.v1.0.rc1.beta.2008.10.20.win32-bin.media.src.zip|MOC Demo]
__Status and bug reports__: [http://www.ogre3d.org/phpBB2/viewtopic.php?t=45267|OGRE Forum Thread], [http://www.artifexterra3d.com/forum|MOC forum]
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MOC is a easy to integrate and lightweight collision detection library.
''TODO: ... add more information here ...''
{DL()}
Links: {DL}
* [http://code.google.com/p/minimal-ogre-collision-toolkit/|source code]
* [http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=45267|forum thread]
!!Mogre
For ((MOGRE|Mogre)) a port is available (called ''MMOC'').
{DL()}
Differences: {DL}
* Raycast methods return a class with the results (position, entity, distance) instead of a bool
* Changed the MouseEvent param in RaycastFromCamera to Vector2 (mouse position)
{DL()}
Links: {DL}
* [http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=8615|forum thread]
((Category:Physics))
((Category:MOGRE))
((Category:OGRE Library))
((Category:OGRE Library (External)))