History: Lensflare.material
Source of version: 3 (current)
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{CODE(wrap="1")}material lensflare/halo
{
technique
{
pass
{
ambient 1 1 1
diffuse 1 1 1
lighting off
depth_write off
scene_blend add
texture_unit
{
texture lensflare6.jpg
}
}
}
}
material lensflare/burst
{
technique
{
pass
{
ambient 1 1 1
diffuse 1 1 1
lighting off
depth_write off
scene_blend add
texture_unit
{
texture lensflare5.jpg
}
}
}
}{CODE}
---
Alias: (alias(LensFlare.material))