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History: Lensflare.material

Source of version: 3 (current)

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            {CODE(wrap="1")}material lensflare/halo
 {
    technique
    {
        pass
        {
            ambient 1 1 1
            diffuse 1 1 1
            lighting off
            depth_write off
            scene_blend add
            texture_unit
            {
                texture lensflare6.jpg
            }
        }
    }
 }


 material lensflare/burst
 {
    technique
    {
        pass
        {
            ambient 1 1 1
            diffuse 1 1 1
            lighting off
            depth_write off
            scene_blend add
            texture_unit
            {
                texture lensflare5.jpg
            }
        }
    }
 }{CODE}

---
Alias: (alias(LensFlare.material))