History: Integrating Ogre into QT5
Preview of version: 4
Work in Progress
Original forum link: http://www.ogre3d.org/forums/viewtopic.php?p=515314#p515314
The following document is an up-to-date method of integrating Ogre3D into the latest version of Qt (5.4 as of this writing).
Previous methods of integrating Ogre3D with Qt focused on using a QWidget and overriding the paint methods for drawing.
The method proposed in this document uses a QWindow as opposed to a QWidget. There are several reasons for using a QWindow over a QWidget:
- Smaller memory and processing footprint.