History: Inactive Projects
Source of version: 51 (current)
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!Games
{FANCYTABLE(head="Link|Description",sortable="y",sortList="[0,0]")}
[http://www.skyscrapersim.com/index.shtml|Skyscraper] | 3D building simulator. (GPL)
[http://www.pacificstorm.net|Pacific Storm] | A global RTS, tactical war-game and an air simulator, all in one (2006)
[http://www.supremacygame.com|Supremacy: Four Paths To Power] | 4X Turn Based Strategy in space. (2004)
[https://itunes.apple.com/us/app/escape-from-toxic-swamps-3d/id572406914?ls=1&mt=8|Escape from Toxic Swamps 3D] | Help Frogling to find a way from hazardous places to the clear swamp. iOS Game. (2012)
--[http://www.alliancethegame.com|Alliance: The Silent War] | Historic FPS dated in the contemporary period since WWI. --Does not use the Ogre3d anymore.
[http://merdz.mine.nu/druid|Druid] | A fantasy 3D first-person game meant to be played freely in WAN, LAN and localhost. (2010)
[http://www.g-boot.com|ThunderWheels] | Top-down perspective racing game, Super Off Road-inspired. (2012)
[http://tileracer.model-view.com|Tile Racer] | Freeware stunt racing game. (2008)
[http://www.spelagon.com/mulver/index.html|Mulver] | Cartoon themed 3D Platform game (2008)
[http://www.lgdb.org/game/pseudoform|Pseudoform] | Puzzle game with portals and time alteration features (open source) (2010)
((Experiences:LOCV|Legend of Crystal Valley)) | 2.5D Point-and-click adventure game. (2009)
((Experiences:Tibor|Tibor: Tale of a Kind Vampire)) | Classic platform game. (2009)
[http://ogrescript.sourceforge.net/|Jetstream] | Top down shoot-em-up (2007)
[http://www.ceville-game.com/|Ceville] | Point & click adventure game (Uses the ((MOGRE|Mogre)) wrapper and is developed with .NET) (2009)
[https://en.wikipedia.org/wiki/Ankh_%28video_game%29|Ankh] | Point-and-click adventure set in ancient Egypt (2005)
[https://www.youtube.com/watch?v=rlku5Hms0SU|Black Sails - Das Geisterschiff] | Mystery adventure on a ghost galleon (2010)
[http://www.ogre3d.org/forums/viewtopic.php?f=11&t=16415|Billiards Complete] | Billiards Game (2006)
[http://walaber-s-trampoline.software.informer.com/|Walaber's Trampoline] | Trampoline simulation WIP with realistic trampoline physics and ragdoll crashes!
[https://www.youtube.com/watch?v=7V7LGOLlXv4|Stunt Playground] | 3D driving and scene editing with powerful physics, replays, etc
[http://ogrian.sourceforge.net|Ogrian Carpet] | Fantasy FPS with RTS elements (GPL)
[http://www.projectxenocide.com|Project Xenocide] | Game inspired by the good ol' UFO: Enemy Unknown
[http://www.hiveworkshop.com/forums/f582/|Celestial Blue] | RPG where you play as an animal on a post-apocalyptic world. (canceled)
[http://www.sagaengine.com/|SagaEngine] | Multi-platform game engine. (QPL)
[http://sourceforge.net/projects/diredesire/|Dire Desire] | Fantasy RPG with turn-based combat, developed by Gimpy Snail Games. (GPL) (2008)
[http://www.silentfalls.org/9th_life/|9th Life] | Third person fantasy game (GPL) (2004)
((Spacescape)) | Create seamless space backgrounds. (MIT)
[http://www.sensable.com/pr_20050802/news-press-detail.htm|Haptic Minigolf] | [http://www.ogre3d.org/forums/viewtopic.php?t=12527|used Ogre] (open source) (2005)
[http://indygamer.blogspot.com/2005/06/axiomatic-interview.html|Axiomatic] | FPS-style space shooter. Commercial project with free demo. (2005)
[http://www.youtube.com/watch?v=aMVTFn24B7U&feature=player_embedded|Alien Dominion] | 3D Space shooter game, with customizable ship. (2010)
[http://windows.podnova.com/software/338269.htm|Arid Ocean] | Marine Life Simulation. (2007)
[http://nikhilesh.info/projects.html/|GraLL - Take The Test] | Strategy/action/puzzle game set in the future, involving robots. (zlib license) (2007)
[http://www.tucan-entertainment.com/forums.html/|EXCELSIOR Saga] | RPG incl. its own Toolset (like NWN1).
[http://www.dreadnoughtproject.org/heinrich/main.htm|Imperial U Flotilla 1914-1918] | WWI Submarine simulator. (2007)
[http://www.iris2.de|Iris2 UO 3D-Client] | Iris2 is a highly customizable cross-platform open-source 3D client for playing the MMORPG "Ultima Online" (tm) on Freeshards. (GPL)
[http://sourceforge.net/projects/openfrag/|OpenFrag] | First person shooter (LGPL) (2008)
[http://sourceforge.net/projects/openlancer/|Openlancer] | Elite-style space/ground combat sim and action RPG hybrid (GPL), which leverages heavy use of dynamic content. Also a collection of new middleware engines (LGPL) and two sister game projects.
[https://www.youtube.com/watch?v=Ms5b8CgdPgA|Temple Of Blocs] | Puzzle game with character. (2007)
[http://www.igf.com/php-bin/entry2010.php?id=55/|Underworld Hockey Club] | Arcade hockey game for Windows/Linux/OSX (LGPL)
[http://funguloids.sourceforge.net|Those Funny Funguloids!] | Collect-mushrooms-in-outer-space game (zlib license)
[http://www.gerwalk.net|Robotech / Macross Game] | Arcade mech combat, based in the 80's TV show: Robotech. (MIT license).
[http://sourceforge.net/projects/pmdd/|Mundo dos Dragões] | Fantasy/Medieval MMORPG project in developing (In Brazilian Portuguese) (GPL)
[http://www.gamespot.com/motorm4x-offroad-extreme/|Motorm4x] | Non-formulaic offroad racing simulator (2008)
[http://www.notruf112-dasspiel.de/|Notruf 112 'Bis zum letzten Atemzug'] | Fire fighter and rescue service simulation (German only) (2009)
[http://gitorious.org/rastullahs-lockenpracht|Rastullahs Lockenpracht] | RPG based on The Dark Eye. (Clarified Artistic License)
[http://www.sonate.info|Sonate] | Musical Adventure game
[http://sourceforge.net/projects/vortex-game/|Vortex] | Space shooter. (source available, license unknown)
{FANCYTABLE}
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!Libraries, Tools, Wrappers, etc.
{FANCYTABLE(head="Link|Description",sortable="y",sortList="[0,0]")}
[http://www.ludiloom.com/more.html|Ludiloom] | Massively multiplayer online game engine with live editing (2011)
[https://ogreaddons.svn.sourceforge.net/svnroot/ogreaddons/trunk/nogredex/|nogredex] | Wrapper for PhysX, back when it was Novodex. (open source)
[https://sourceforge.net/projects/ogremp|OgreMP] | Cross-platform threading library. (LGPL)
[http://www.ogre3d.org/tikiwiki/Ogreode|OgreODE] | Wrapper for Open Dynamics Engine. (LGPL)
[http://www.ogre3d.org/addonforums/viewforum.php?f=13|QuickGUI] | Input injection based GUI for Ogre. (LGPL)
[https://code.google.com/p/gmogre3d/|GMOgre3d] | Game Maker port of Ogre. (LGPL)
[http://sourceforge.net/projects/python-ogre/|Python-Ogre] | Python wrapper (GPL, OSL)
[http://www.torusknot.com/index.html|OgreSpeedTree] | Commercial Ogre plugin for [http://www.speedtree.com/|SpeedTree]
[http://sourceforge.net/projects/ogreal/|OgreAL] | OpenAL wrapper. (LGPL)
[http://www.ogre3d.org/tikiwiki/tiki-index.php?page=OgreNewt+2|OgreNewt] | Wraps Newton Game Dynamics physics SDK. (open source)
[http://sourceforge.net/projects/ogreconglo/|OgreConglo]| Useful set of libraries and tools for use with Ogre3D. (LGPL, zlib)
[https://code.google.com/p/minimal-ogre-collision-toolkit/ | Minimal Ogre Collision Toolkit]|C# simple and easy to use collision and mouse-picking functionality. (MIT)
[http://www.tokamakphysics.com/|Tokamak] | Realtime physics engine. (BSD)
[http://sourceforge.net/projects/ogre4j/|ogre4j] | Enables Ogre through JNI in Java applications. (LGPL)
[https://code.google.com/p/ogredotnet/|ogredotnet]| SWIG generated .NET wrapper. (LGPL)
[https://github.com/betajaen/nxogre|NxOgre] | Connector to NVIDIA PhysX library. (MIT)
[http://sourceforge.net/projects/showmesh|Show Mesh] | (GPL)
[http://tuan.kuranes.free.fr/Ogre.html|Paging Scene Manager] | Greatly improved terrain scene manager
[http://www.wreckedgames.com/forum/|WGE] | Wreckedgames Engine - From the creator of TheoraVideo pluging and OIS, comes WGE. A script (Squirrel) driven engine. It is licensed under the GPL, alternative license will be availiable.
[http://sourceforge.net/projects/yake/|The YAKE Engine] | Cross-platform, LGPL licensed VR and game engine. Genre-independent with a rich feature set. Also available for multiple-licenses, if LGPL does not fit your needs (similar to GarageGame's OpenTnL).
[http://code.google.com/p/jgge/|JGGE] | JG Game Engine - Open source (LGPL) cross platform (Windows/Linux/OSX) game engine supporting COLLADA ragdoll physics, input, networking, and render-to-video.
[http://ogrerb.rubyforge.org/|Ogre.rb] | Ruby wrapper (MIT)
[https://www.openhub.net/p/lugre|Lugre] | Cross-platform framework with Lua bindings. (MIT) (2011)
[https://github.com/mikkel/shattered|Shattered Ruby] | MVC-based framework designed for fast development of games. Inspired by [http://www.rubyonrails.org|Ruby on Rails]. (LGPL)
[http://sourceforge.net/projects/ogrecollada/|OgreCollada] | Plugin allows an Ogre app to import a COLLADA document. (MIT)
[http://sourceforge.net/projects/physicseditor/|Scythe Physics Editor] | (LGPL)
{FANCYTABLE}