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This wiki is a community supported repository of information about the Object-oriented Graphics Rendering Engine ('OGRE'). The Ogre team does not take responsibility for the content nor accuracy of these pages.
Please 'do not' use automated tools to download this Wiki to an offline copy! They will follow all the history links and cause excessive load on the server.{DIV}
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-=Ogre Wiki=-
Welcome to the Ogre Wiki! :)
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-=Learning About OGRE=-
* [[GetStarted|Getting Started FAQ]] - What OGRE is and what you can do with it
* [[CurrentOgreFeatures|Engine Features]]
* [[Hardware|Hardware Requirements]] - Supported video cards
* [[Documentation Architecture|Engine architecture]] - Documentation of the architecture of OGRE
* [[Projects using OGRE|Community Projects]] - Games, engines and other projects using OGRE
* [[:Category:OgreLexicon|OgreLexicon]] - Terms and acronyms used in association with OGRE
* [[About Ogre|Further Information About OGRE]]
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-=Downloading and Installing=-
* [[Installing An SDK]] - Beginners start here
* [[Building From Source]] - For those experienced with C++ development
* [[Alternative Languages]] - Python, Java, C#, .NET
* [[SettingUpAnApplication|Setting Up Your Application]] - Building your first application
* [[BuildFAQ|Build FAQ]] - Common problems compiling or linking OGRE or your application
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-=Using OGRE=-
* [[CommonMistakes|FAQ]] - Frequently Asked Questions
* [[Ogre Tutorials|Tutorials]] - Basic and intermediate level tutorials
* [[OgreArticles|Articles]] - Articles on a wide variety of topics
* [[Experiences]] - Detailed information on projects realized with Ogre
* [[CodeSnippets|HOWTO's and Code Snippets]] - Howto's and short code recipes
* [[AssemblingAToolset|Assembling A Toolset]] - Dev. Tools, Libraries, Wrappers and OGRE Libraries
* [[ArticlesAndSources|External Resources]] - External resources on general topics such as 3D math, physics libraries, etc
* [[Contractors|Contractors and Service Providers]] - People and companies who can provide commercial Ogre-related services
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-=Creating Content=-
* [[DCC Tutorials|Tutorials]] - Smaller guides working with modellers, 2D graphics programs, etc
* [[DCC Articles|Articles]] - More advanced and in depth pages covering many topics
* [[Assembling a production pipeline]] - DCC Tools, Exporters and OGRE Tools
* [[DCC Resources|External Resources]] - Links and books specifically about content creation
* [[Free Resources]] - Links to Free Resources like Textures, Models etc
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-=Development=-
* [[Roadmap|Roadmap/Releases and porting information]]
* [[HelpRequested|Help Requested]] - Things that would be useful patches, that are not allocated to anyone yet. If you're looking to help out, take a look
* [[DevelopmentProcedures|Development Procedures]] - Information on general development procedures
* [[SummerOfCode2009|Google Summer of Code 2009]]
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-=Reference Information=-
* [http://www.ogre3d.org/docs/manual/ The Official Manual]
* [http://www.ogre3d.org/docs/api/html Online API Reference]
* [[CompiledAPIReference|Compiled API Reference]] - Compiled HTML Help (.chm) format
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-=The Wiki Digest=-
Can't find what you are looking for?
To view a larger list of available pages on the Ogre wiki, please go to the [[Wiki Digest]]
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-=Special Links=-
* [[MOGRE]] - Use Ogre with .NET (e.g. C#, VB)
* [[OgreDotNet]] - .NET wrapper (incl. Mono support)
* [http://www.python-ogre.org Python-Ogre]
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-=Unofficial Localised Ogre Sites=-
* [http://ogre3d.fr/ Ogre in France] - Site de la communauté Ogre francophone (forum, wiki, ...).
* [http://www.ogre3d.ru/ Ogre in Russian] - Отличный Ñайт об OGRE на руÑÑком. Сайту почти 4 года, большое опытное ÑообщеÑтво, огромный форум где можно найти ответ почти на любой Ð²Ð¾Ð¿Ñ€Ð¾Ñ Ð¾Ñ‚ проÑтых до Ñамых Ñложных, вики Ñ ÐºÑƒÑ‡ÐµÐ¹ Ñтатей и уроков на руÑÑком. ПроводÑÑ‚ÑÑ ÑиÑтематичеÑкие конкурÑÑ‹ по программированию c иÑпользованием OGRE.
* [http://www.ogre3d.cn Ogre in Chinese]
* [http://ogre3d.de/ Ogre in German] - German Blog and User Forum
* [http://ogre.irados.org/ Ogre in Portuguese] - Página com vários tutoriais sobre a Ogre
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-=Community News=-
{{Community:News}}
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