Skip to main content

History: Giles Exporter

Source of version: 7 (current)

Copy to clipboard
            {img src="img/wiki_up/GilesExporterScreenShot.png" alt="GilesExporterScreenShot.png" imalign="right"}
__Author__: ((User:walaber|walaber))
__Project__: OGRE Add-On Project (gilesexporter)
__Type__: Plug-in
__Documentation__: [http://ogre.cvs.sourceforge.net/*checkout*/ogre/ogreaddons/gilesexporter/README.txt|ReadMe]
__Sources__: [http://www.ogre3d.org/index.php?option=com_content&task=view&id=17&Itemid=70|OGRE Addons CVS]
__Binaries__: [http://www.ogre3d.org/tikiwiki/tiki-download_wiki_attachment.php?attId=170&download=y|Download]
__Status and bug reports__: [http://www.ogre3d.org/forums/viewtopic.php?t=7139|OGRE Forums Thread]
__External Links__: [http://www.walaber.com|walaber.com], [http://www.frecle.net/giles|Giles Website]

---
Exporter for the Gile[[s] global illumination tool - that's a tool which lights a scene realistically offline, calculating soft shadows and interreflections, and saving that information into lightmaps.  A .rar archive containing the necessary files for copying into the Gile[s] folder and subfolder(s) is attached to this page.

Gile[[s] scene is exported into a single binary .mesh file (and .material) for use with the OGRE engine.

Features:
* Automatically fixes mask textures to work with Ogre by adding alpha channels.
* Option to copy all scene textures to destination directory.