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History: DCC Articles

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-=Digital Content Creation Articles=-
Here you'll find articles on a veriety of topics related to digital content creation.{DIV}
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!!Object modeling


* ((Tools: Blender|Using Blender With Ogre)): Everything you need to start making content using Blender - an open source 3D modeller
* ((Complete Guide: Exporting Blender To Ogre)): blah
* [http://gobotox.ronbravo.com/viewthread.php?tid=245&page=1#pid374=|Tips on Exporting from 3D Studio Max]: Just some info that might help when using the 3D studio max exporter.

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!!Textures


* ((A Brief Summary of Image File Formats)): A list of supported textures and how to create them
* ((BumpMapping|Bump Mapping)): Also known as normal mapping. An explanation on what it is and how to use it.
* ((Mipmapping)): How it works.
* ((POVRay Skyboxes)): creating skyboxes with POV-Ray (mainly space-skyboxes)
* ((POVRay Explosions)): creating billboard textures for explosion with POV-Ray (and other plasma-like effects)

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!!Terrain
* ((Terrain Howto)): Methods for creating terrain.