History: Contractors
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This page contains a list of people and companies who can provide useful services to Ogre-related projects, such as contract development, consultancy and support.
Table of contents
Programming & Technical
Steve Streeting
Can provide: Consultancy, contract development, support.
Location: United Kingdom
Forum Name: Sinbad
Contact: sinbad(at)ogre3d.org
Resumé summary: Steve created OGRE in 2001 and has been the project lead throughout its life, therefore is ideally positioned to provide assistance and contract development to clients using OGRE. Steve has over 14 years professional experience in software development in teams of various sizes, and has been among other things a front-line programmer, team leader, mentor, project manager and technical writer.
Links: LinkedIn Profile
Paul Cheyrou-Lagrèze
Can provide: Consultancy, contract development, support.
Location: France
Forum Name: Tuan kuranes
Contact: tuan.kuranes at gmail.com
Resumé summary: Paul became OGRE user and contributor in 2003, maintaining ogre addons like "OgreBullet", "CeguiMeshViewer", "PagingLandscapeManager", "OgreOde". He has 10 years professional experience in software development.
Links: Website (French)
Ahmed Ismaiel Zakaria
Can provide: contract development, support.
Location: Redmond, United States
Forum Name: ahmedismaiel
Contact: ahmed_ismaiel at hotmail.com
Resumé summary: OGRE user since 2003, Commited to Demonstrate & Establish Integrations Between Ogre and Other Commercial Libraries including "SpeedTree" ,"ScaleForm GFX","BinkVideo" ,"dPVS" ,"ATI Tootle" ,"AI Implant" ,"Ageia PhysX" and Proof OGRE's abilities to compete and create AAA Games. He has 3 years professional experience in software development.
Darkwind Media
Can provide: contract development, consultancy, support
Location: Rochester, New York, United States
Forum Name: praetor
Contact: praetor(at)ogre3d.org
Resumé summary: Joined the core Ogre development team in 2007. Started Darkwind Media the same year as an interactive multimedia contracting studio. Our unique set of tools and platforms built on top of Ogre allows us to rapidly develop 3D applications. Our rapid development capabilities allow us to keep at the edge of gaming technology, and our specialty is adapting the latest techniques to non-gaming industries. We have experience in medical and scientific visualizations, training and education applications, and architectural visualization.
Links: http://www.darkwindmedia.com