Skip to main content

History: Camcorder

Source of version: 6

Copy to clipboard
            I use this class to help me record demos without having the jerky movement of a manually moved camera; the animation smooths out my motion making a more professional looking video. --((User:Sinbad|Sinbad))

To use this class, just include it in your project, and call ''init(viewport, camera)'' and ''setEnabled(true)'' to turn it on. You will need to call ''processUnbufferedKeyboard'' and update every frame. When enabled, you can start & stop recording the camera by pressing ''Insert'', and toggle playback using ''Return''. The brackets change the interval between the keyframes that are created in record mode, and the playback speed in playback mode. You can also place keyframes manually with the ''Space'' key.

It's currently limited to just one animation and there are no editing features built in, it's purely one-shot recording & playback. Feel free to extend it to full Final Cut Pro status if you want :)

{maketoc}
!!Prerequisites
This class was made using the '''old''' overlays, so you need to grab OgreCore.zip from here:
http://ogre.svn.sourceforge.net/viewvc/ogre/branches/v1-6/Samples/Media/packs/OgreCore.zip

Add this to resources[[_d].cfg:
{CODE(wrap="1", colors="ini")}Zip=../../media/packs/OgreCore.zip{CODE}

!!Usage
{CODE(wrap="1", colors="c++", caption="Initialisation")}
camCorder = new CamcorderHelper();
camCorder->init(vp, mCamera);
camCorder->setEnabled(true);
{CODE}
{CODE(wrap="1", colors="c++", caption="frameRenderingQueued")}
camCorder->processUnbufferedKeyboard(mKeyboard, evt.timeSinceLastFrame);
camCorder->update(evt.timeSinceLastFrame);
{CODE}

!!Camcorder.h
{CODE(wrap="1", colors="c++")} /*
 -----------------------------------------------------------------------------
 Copyright (c) 2008 Torus Knot Software Ltd
 
 You may use this sample code for anything you like, it is public domain.
 -----------------------------------------------------------------------------
 */
 /*
 -----------------------------------------------------------------------------
 Filename:    Camcorder.h
 Description: A subsystem for recording camera points and playing them back
 -----------------------------------------------------------------------------
 */
 
 #ifndef __Camcorder_H__
 #define __Camcorder_H__
 
 #include "Ogre.h"
 #include "OIS/OIS.h"
 #include "OgreTextAreaOverlayElement.h"
 
 using namespace Ogre;
 
 
 /** Helper class which provides an interface to the Camcorder */
 class CamcorderHelper
 {
 public:
     CamcorderHelper();
     virtual ~CamcorderHelper();
 
     void init(Viewport* vp, Camera* cam);
 
     /** Process unbuffered keyboard state. 
     */
     void processUnbufferedKeyboard(OIS::Keyboard* keyboard, Real timeElapsed);
 
     /** Update the camera based on a frame. 
     @remarks
         Will only update the camera if in playback mode, safe to
         call in all cases
     */
     void update(Real timeElapsed);
 
 
     enum Mode
     {
         /// Not actively doing anything (although manual keyframes can be taken)
         IDLE,
         /// Recording the motion of the camera according to setKeyFrameFrequency
         RECORDING,
         /// Playing back an animation
         PLAYBACK
     };
 
     /// Get the current mode
     Mode getMode() const { return mMode; }
     /// Manually change the mode rather than let the input processing do it
     void setMode(Mode m);
 
     bool isPlayingBack() const;
     bool isRecording() const;
     bool isIdle() const;
 
     /// Enable the class, showing the overlay, processing input and recording / playback if required
     void setEnabled(bool enabled);
     bool getEnabled() const { return mEnabled; }
 
     /// Set the position interpolation mode
     void setPositionInterpolationMode(Animation::InterpolationMode m);
     /// Set the rotation interpolation mode
     void setRotationInterpolationMode(Animation::RotationInterpolationMode m);
 
     Animation::InterpolationMode getPositionInterpolationMode() const { return mInterpolationMode; }
     /// Set the rotation interpolation mode
     Animation::RotationInterpolationMode getRotationInterpolationMode() const { return mRotationInterpolationMode; }
 
     /// Set how often to take a keyframe in seconds when recording 
     void setKeyFrameFrequency(Real f) { mKeyFrameFrequency = f; }
     /// Get how often to take a keyframe in seconds when recording
     Real getKeyFrameFrequency() const { return mKeyFrameFrequency; }
 
 
     /// Take a keyframe of the current camera position
     void addKeyFrame(Real time);
     
 
 protected:
     Mode mMode;
     bool mEnabled;
     Viewport* mViewport;
     Camera* mCamera;
     Real mPlaybackTime;
     Real mRecordingTime;
     Real mLastKeyTime;
 
     Vector3 mSavedPos;
     Quaternion mSavedOrientation;
     Animation* mCurrentAnimation;
     NodeAnimationTrack* mCurrentTrack;
 
     Animation::InterpolationMode mInterpolationMode;
     Animation::RotationInterpolationMode mRotationInterpolationMode;
     Real mKeyFrameFrequency;
     Real mPlaybackSpeed;
 
     Overlay* mOverlay;
     OverlayElement* mModeText;
     OverlayElement* mLengthText;
     OverlayElement* mKeyFramesText;
     OverlayElement* mFreqText;
     OverlayElement* mFreqLabel;
     OverlayElement* mCurrentPosText;
 
 
     void createOverlay();
     TextAreaOverlayElement* createText(Real left, Real top, const String& text);
 
 
 };
 
 #endif
{CODE}

!!Camcorder.cpp
{CODE(wrap="1", colors="c++")} /*
 -----------------------------------------------------------------------------
 Copyright (c) 2000-2008 Torus Knot Software Ltd
 
 You may use this code for anything you like, it is public domain.
 -----------------------------------------------------------------------------
 */
 #include "Camcorder.h"
 #include "OgreOverlayManager.h"
 #include "OgreBorderPanelOverlayElement.h"
 
 //---------------------------------------------------------------------
 CamcorderHelper::CamcorderHelper()
 : mMode(IDLE)
 , mEnabled(false)
 , mViewport(0)
 , mCurrentAnimation(0)
 , mCurrentTrack(0)
 , mInterpolationMode(Animation::IM_SPLINE)
 , mRotationInterpolationMode(Animation::RIM_SPHERICAL)
 , mKeyFrameFrequency(3.0)
 , mPlaybackSpeed(1.0)
 , mOverlay(0)
 {
 
 }
 //---------------------------------------------------------------------
 CamcorderHelper::~CamcorderHelper()
 {
     delete mCurrentAnimation;
 }
 //---------------------------------------------------------------------
 void CamcorderHelper::setEnabled(bool enabled)
 {
     mEnabled = enabled;
 
     if (!mOverlay)
         createOverlay();
 
     if (enabled)
         mOverlay->show();
     else
         mOverlay->hide();
 }
 //---------------------------------------------------------------------
 void CamcorderHelper::setMode(Mode m)
 {
     if (m != mMode)
     {
         switch (m)
         {
         case PLAYBACK:
             mSavedPos = mCamera->getDerivedPosition();
             mSavedOrientation = mCamera->getDerivedOrientation();
             mPlaybackTime = 0;
             break;
         case IDLE:
             if (mMode == PLAYBACK)
             {
                 // return camera to saved position
                 mCamera->setPosition(mSavedPos);
                 mCamera->setOrientation(mSavedOrientation);
             }
             break;
         case RECORDING:
             mRecordingTime = 0;
             mLastKeyTime = 0;
             addKeyFrame(mLastKeyTime);
             break;
         };
 
         mMode = m;
     }
 
 
 }
 //---------------------------------------------------------------------
 void CamcorderHelper::init(Viewport* vp, Camera* cam)
 {
     mViewport = vp;
     mCamera = cam;
 }
 //---------------------------------------------------------------------
 void CamcorderHelper::setPositionInterpolationMode(Animation::InterpolationMode m)
 {
     mInterpolationMode = m;
     if (mCurrentAnimation)
         mCurrentAnimation->setInterpolationMode(m);
 }
 //---------------------------------------------------------------------
 void CamcorderHelper::setRotationInterpolationMode(Animation::RotationInterpolationMode m)
 {
     mRotationInterpolationMode = m;
     if (mCurrentAnimation)
         mCurrentAnimation->setRotationInterpolationMode(m);
 }
 //---------------------------------------------------------------------
 void CamcorderHelper::processUnbufferedKeyboard(OIS::Keyboard* keyboard, Real timeElapsed)
 {
     static float delay = 0;
 
     delay -= timeElapsed;
 
     if (!mEnabled)
         return;
 
     // Toggle playback mode
     if (keyboard->isKeyDown(OIS::KC_RETURN) && delay <= 0)
     {
         if (mMode == IDLE)
         {
             setMode(PLAYBACK);
         }
         else if (mMode == PLAYBACK)
         {
             setMode(IDLE);
         }
 
         delay = 0.5;
     }
 
     if (keyboard->isKeyDown(OIS::KC_INSERT) && delay <= 0)
     {
         if (mMode == IDLE)
         {
             setMode(RECORDING);
         }
         else if (mMode == RECORDING)
         {
             setMode(IDLE);
         }
 
         delay = 0.5;
     }
 
     if (keyboard->isKeyDown(OIS::KC_SPACE) && delay <= 0)
     {
         // take snapshot
         if (mMode == IDLE)
         {
             if (!mCurrentAnimation)
                 mLastKeyTime = 0.0f;
             else
                 mLastKeyTime += mKeyFrameFrequency;
 
             addKeyFrame(mLastKeyTime);
 
             delay = 0.5;
         }
 
     }
     if (keyboard->isKeyDown(OIS::KC_LBRACKET) && delay <= 0)
     {
         if (mMode == PLAYBACK)
         {
             mPlaybackSpeed -= 0.1;
             if (mPlaybackSpeed < 0.1)
                 mPlaybackSpeed = 0.1;
         }
         else
         {
             mKeyFrameFrequency -= 0.1;
             if (mKeyFrameFrequency < 0.1)
                 mKeyFrameFrequency = 0.1;
         }
         delay = 0.1;
     }
     if (keyboard->isKeyDown(OIS::KC_RBRACKET) && delay <= 0)
     {
         if (mMode == PLAYBACK)
         {
             mPlaybackSpeed += 0.1;
         }
         else
         {
             mKeyFrameFrequency += 0.1;
         }
         delay = 0.1;
     }
 
 }
 //---------------------------------------------------------------------
 void CamcorderHelper::addKeyFrame(Real time)
 {
     // take a snapshot
     if (!mCurrentAnimation)
     {
         mCurrentAnimation = new Animation("CamCorderAnim", 0);
         mCurrentTrack = mCurrentAnimation->createNodeTrack(0);
         mCurrentAnimation->setInterpolationMode(mInterpolationMode);
         mCurrentAnimation->setRotationInterpolationMode(mRotationInterpolationMode);
         mCurrentTrack->setUseShortestRotationPath(false);
     }
 
     if (time == 0)
         mCurrentTrack->removeAllKeyFrames();
 
     TransformKeyFrame* kf = mCurrentTrack->createNodeKeyFrame(time);
     mCurrentAnimation->setLength(time);
 
     kf->setTranslate(mCamera->getDerivedPosition());
     kf->setRotation(mCamera->getDerivedOrientation());
 
     
 }
 //---------------------------------------------------------------------
 void CamcorderHelper::update(Real timeElapsed)
 {
     if (!mEnabled)
         return;
 
     if (mMode == PLAYBACK && mCurrentTrack)
     {
         mPlaybackTime += timeElapsed * mPlaybackSpeed;
 
         TransformKeyFrame kf(0, 0);
         mCurrentTrack->getInterpolatedKeyFrame(TimeIndex(mPlaybackTime), &kf);
 
         mCamera->setPosition(kf.getTranslate());
         mCamera->setOrientation(kf.getRotation());
 
         mCurrentPosText->setCaption(StringConverter::toString(mPlaybackTime));
         mModeText->setCaption("PLAY");
         mModeText->setColour(ColourValue::Green);
 
         mFreqText->setCaption(StringConverter::toString(mPlaybackSpeed));
         mFreqLabel->setCaption("Playback Speed:");
 
 
     }
     else if (mMode == RECORDING)
     {
         mRecordingTime += timeElapsed;
         if (mRecordingTime - mLastKeyTime >= mKeyFrameFrequency)
         {
             mLastKeyTime = mRecordingTime;
             addKeyFrame(mLastKeyTime);
         }
 
         mCurrentPosText->setCaption(StringConverter::toString(mRecordingTime));
         mModeText->setCaption("REC");
         mModeText->setColour(ColourValue::Red);
         mFreqText->setCaption(StringConverter::toString(mKeyFrameFrequency));
         mFreqLabel->setCaption("Recording Freq:");
 
     }
     else
     {
         mModeText->setCaption("IDLE");
         mModeText->setColour(ColourValue::White);
         mCurrentPosText->setCaption("");
         mFreqText->setCaption(StringConverter::toString(mKeyFrameFrequency));
         mFreqLabel->setCaption("Recording Freq:");
     }
 
     if (mCurrentAnimation)
     {
         mLengthText->setCaption(StringConverter::toString(mCurrentAnimation->getLength()));
         mKeyFramesText->setCaption(StringConverter::toString(mCurrentTrack->getNumKeyFrames()));
     }
     else
     {
         mLengthText->setCaption("0");
         mKeyFramesText->setCaption("0");
     }
 
 
 
 
     
 
 }
 //---------------------------------------------------------------------
 bool CamcorderHelper::isPlayingBack() const
 {
     return mMode == PLAYBACK;
 }
 //---------------------------------------------------------------------
 bool CamcorderHelper::isRecording() const
 {
     return mMode == RECORDING;
 }
 //---------------------------------------------------------------------
 bool CamcorderHelper::isIdle() const
 {
     return mMode == IDLE;
 }
 //---------------------------------------------------------------------
 #define OVERLAY_WIDTH 400
 #define OVERLAY_HEIGHT 85
 void CamcorderHelper::createOverlay()
 {
     OverlayManager& omgr = OverlayManager::getSingleton();
     mOverlay = omgr.create("CamCorder");
     
     BorderPanelOverlayElement* cnt = static_cast<BorderPanelOverlayElement*>(
         omgr.createOverlayElement("BorderPanel", "CC/Main"));
 
     cnt->setMetricsMode(GMM_PIXELS);
     cnt->setVerticalAlignment(GVA_BOTTOM);
     cnt->setHorizontalAlignment(GHA_CENTER);
     cnt->setPosition(-OVERLAY_WIDTH / 2, -(OVERLAY_HEIGHT + 5));
     cnt->setDimensions(OVERLAY_WIDTH, OVERLAY_HEIGHT);
     cnt->setMaterialName("Core/StatsBlockCenter");
     cnt->setBorderSize(1, 1, 1, 1);
     cnt->setBorderMaterialName("Core/StatsBlockBorder");
     cnt->setTopLeftBorderUV(0.0000, 1.0000, 0.0039, 0.9961);
     cnt->setTopBorderUV(0.0039, 1.0000, 0.9961, 0.9961);
     cnt->setTopRightBorderUV(0.9961, 1.0000, 1.0000, 0.9961);
     cnt->setLeftBorderUV(0.0000, 0.9961, 0.0039, 0.0039);
     cnt->setRightBorderUV(0.9961, 0.9961, 1.0000, 0.0039);
     cnt->setBottomLeftBorderUV(0.0000, 0.0039, 0.0039, 0.0000);
     cnt->setBottomBorderUV(0.0039, 0.0039, 0.9961, 0.0000);
     cnt->setBottomRightBorderUV(0.9961, 0.0039, 1.0000, 0.0000);
 
     mOverlay->add2D(cnt);
 
     TextAreaOverlayElement* label = createText(5, 5, "Mode:");
     cnt->addChild(label);
     label = createText(5, 20, "Animation Len:");
     cnt->addChild(label);
     label = createText(5, 35, "# Keyframes:");
     cnt->addChild(label);
     mFreqLabel = createText(5, 50, "Keyframe Freq:");
     cnt->addChild(mFreqLabel);
     label = createText(5, 65, "Current Pos:");
     cnt->addChild(label);
 
     label = createText(200, 5, "INSERT = record");
     cnt->addChild(label);
     label = createText(200, 20, "RETURN = play");
     cnt->addChild(label);
     label = createText(200, 35, "SPACE = manual keyframe");
     cnt->addChild(label);
     label = createText(200, 50, "[] = change freq / playback");
     cnt->addChild(label);
 
 
     mModeText = createText(100, 5, "");
     cnt->addChild(mModeText);
     mLengthText = createText(100, 20, "");
     cnt->addChild(mLengthText);
     mKeyFramesText = createText(100, 35, "");
     cnt->addChild(mKeyFramesText);
     mFreqText = createText(100, 50, "");
     cnt->addChild(mFreqText);
     mCurrentPosText = createText(100, 65, "");
     cnt->addChild(mCurrentPosText);
 
 
     mOverlay->hide();
     
 
 }
 //---------------------------------------------------------------------
 TextAreaOverlayElement* CamcorderHelper::createText(Real left, Real top, const String& text)
 {
     OverlayManager& omgr = OverlayManager::getSingleton();
     static int counter = 0;
     TextAreaOverlayElement* t = static_cast<TextAreaOverlayElement*>(
         omgr.createOverlayElement("TextArea", "CC/ModeLabel/" + StringConverter::toString(counter++)));
     t->setMetricsMode(GMM_PIXELS);
     t->setVerticalAlignment(GVA_TOP);
     t->setHorizontalAlignment(GHA_LEFT);
     t->setPosition(left, top);
     t->setDimensions(30, text.length() * 20);
     t->setCaption(text);
     t->setFontName("BlueHighway");
     t->setCharHeight(16);
 
     return t;
 
 }
{CODE}


        

History

Information Version
Sat 31 of Jul, 2010 22:43 GMT-0000 jacmoe 14
Sat 31 of Jul, 2010 22:42 GMT-0000 jacmoe 13
Sat 31 of Jul, 2010 22:41 GMT-0000 jacmoe 12
Sat 31 of Jul, 2010 13:22 GMT-0000 jacmoe 11
Sat 31 of Jul, 2010 13:06 GMT-0000 jacmoe 10
Sat 31 of Jul, 2010 12:59 GMT-0000 jacmoe 9
Sat 31 of Jul, 2010 12:57 GMT-0000 jacmoe 8
Sat 31 of Jul, 2010 12:56 GMT-0000 jacmoe 7
Sat 31 of Jul, 2010 10:21 GMT-0000 jacmoe 6
Fri 30 of Jul, 2010 15:34 GMT-0000 jacmoe 5
Sat 02 of Jan, 2010 23:39 GMT-0000 jacmoe 4
Fri 25 of Dec, 2009 20:00 GMT-0000 jacmoe 3
Fri 25 of Dec, 2009 19:59 GMT-0000 jacmoe 2
Sun 12 of Oct, 2008 17:45 GMT-0000 OgreWikiBot Robot: Cosmetic changes 1